2013-12-01 06:02:56 +01:00
|
|
|
From 19204e7a95da55b334559e9abeaa24e8ef728c44 Mon Sep 17 00:00:00 2001
|
2013-07-05 04:17:22 +02:00
|
|
|
From: Alex Ciuba <alexciuba@gmail.com>
|
|
|
|
Date: Tue, 11 Jun 2013 15:23:03 -0400
|
|
|
|
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
|
|
|
|
|
|
|
|
Check if the player is still connected after firing event. Fixes BUKKIT-4327
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
2013-12-01 06:02:56 +01:00
|
|
|
index b10b9a7..c8186e6 100644
|
2013-07-05 04:17:22 +02:00
|
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
2013-12-01 04:40:53 +01:00
|
|
|
@@ -467,6 +467,9 @@ public abstract class PlayerList {
|
2013-07-05 04:17:22 +02:00
|
|
|
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
|
|
|
|
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
|
|
|
|
this.cserver.getPluginManager().callEvent(respawnEvent);
|
|
|
|
+ if (entityplayer.playerConnection.disconnected) {
|
|
|
|
+ return entityplayer;
|
|
|
|
+ }
|
|
|
|
|
|
|
|
location = respawnEvent.getRespawnLocation();
|
|
|
|
entityplayer.reset();
|
|
|
|
--
|
2013-12-01 04:40:53 +01:00
|
|
|
1.8.3.2
|
2013-07-05 04:17:22 +02:00
|
|
|
|