2013-07-11 03:31:30 +02:00
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From af0e59ae5d8a85658b4309c1b3a7fd8e62b28165 Mon Sep 17 00:00:00 2001
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2013-07-05 04:17:22 +02:00
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From: Alex Ciuba <alexciuba@gmail.com>
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Date: Tue, 11 Jun 2013 15:23:03 -0400
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Subject: [PATCH] Prevent Ghost Players Caused by Plugins
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Check if the player is still connected after firing event. Fixes BUKKIT-4327
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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2013-07-09 02:31:10 +02:00
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index 79c3b98..971cfa5 100644
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2013-07-05 04:17:22 +02:00
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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2013-07-09 02:31:10 +02:00
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@@ -422,6 +422,9 @@ public abstract class PlayerList {
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2013-07-05 04:17:22 +02:00
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Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
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this.cserver.getPluginManager().callEvent(respawnEvent);
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+ if (entityplayer.playerConnection.disconnected) {
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+ return entityplayer;
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+ }
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location = respawnEvent.getRespawnLocation();
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entityplayer.reset();
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--
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1.8.1.2
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