2013-07-02 05:14:40 +02:00
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From 23ce10c42d96b9bf6416f8a65dd208f39fc5d42d Mon Sep 17 00:00:00 2001
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2013-07-02 01:08:07 +02:00
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From: md_5 <md_5@live.com.au>
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Date: Tue, 2 Jul 2013 09:07:54 +1000
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Subject: [PATCH] Lower Chunk Compression
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Use a chunk compression level of 4 - this provides an optimal balance between speed and compression.
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diff --git a/src/main/java/net/minecraft/server/Packet51MapChunk.java b/src/main/java/net/minecraft/server/Packet51MapChunk.java
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index efe102e..c29b81e 100644
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--- a/src/main/java/net/minecraft/server/Packet51MapChunk.java
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+++ b/src/main/java/net/minecraft/server/Packet51MapChunk.java
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@@ -42,7 +42,7 @@ public class Packet51MapChunk extends Packet {
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this.b = chunk.z;
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this.e = flag;
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ChunkMap chunkmap = a(chunk, flag, i);
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- Deflater deflater = new Deflater(-1);
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+ Deflater deflater = new Deflater(4); // Spigot 4 -> -1
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this.d = chunkmap.c;
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this.c = chunkmap.b;
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diff --git a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
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2013-07-02 05:14:40 +02:00
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index a6e3be2..63dd8d3 100644
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2013-07-02 01:08:07 +02:00
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--- a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
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+++ b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
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@@ -24,7 +24,7 @@ public class Packet56MapChunkBulk extends Packet {
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@Override
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protected Deflater initialValue() {
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// Don't use higher compression level, slows things down too much
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- return new Deflater(6);
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+ return new Deflater(4); // Spigot 6 -> 4
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}
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};
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// CraftBukkit end
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--
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1.8.1.2
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