2015-01-05 04:32:01 +01:00
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From 8b42dfb535896005418744a289fa89140c388497 Mon Sep 17 00:00:00 2001
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2014-07-21 22:46:54 +02:00
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From: Alex Ciuba <alexciuba@gmail.com>
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Date: Tue, 11 Jun 2013 15:23:03 -0400
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Subject: [PATCH] Prevent Ghost Players Caused by Plugins
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Check if the player is still connected after firing event. Fixes BUKKIT-4327
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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2014-12-21 02:09:49 +01:00
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index fad41c2..b370b6d 100644
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2014-07-21 22:46:54 +02:00
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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2014-12-13 05:47:57 +01:00
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@@ -506,6 +506,11 @@ public abstract class PlayerList {
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2014-11-28 02:17:45 +01:00
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Player respawnPlayer = cserver.getPlayer(entityplayer1);
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2014-07-21 22:46:54 +02:00
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
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2014-11-28 02:17:45 +01:00
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cserver.getPluginManager().callEvent(respawnEvent);
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2014-07-21 22:46:54 +02:00
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+ // Spigot Start
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+ if (entityplayer.playerConnection.isDisconnected()) {
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+ return entityplayer;
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+ }
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+ // Spigot End
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location = respawnEvent.getRespawnLocation();
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entityplayer.reset();
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--
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2014-11-28 02:17:45 +01:00
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2.1.0
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2014-07-21 22:46:54 +02:00
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