PaperSpigot-Parent/CraftBukkit-Patches/0151-Refactor-ItemDoor-Place.patch

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From becc7744e642d615743a11637894f462cae2a8b3 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
Date: Tue, 30 Sep 2014 21:43:15 +1000
Subject: [PATCH] Refactor ItemDoor Place
diff --git a/src/main/java/net/minecraft/server/ItemDoor.java b/src/main/java/net/minecraft/server/ItemDoor.java
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index eef43df..6e92cab 100644
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--- a/src/main/java/net/minecraft/server/ItemDoor.java
+++ b/src/main/java/net/minecraft/server/ItemDoor.java
@@ -48,9 +48,11 @@ public class ItemDoor extends Item {
BlockPosition blockposition3 = blockposition.up();
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IBlockData iblockdata = block.getBlockData().set(BlockDoor.FACING, enumdirection).set(BlockDoor.HINGE, flag2 ? BlockDoor.EnumDoorHinge.RIGHT : BlockDoor.EnumDoorHinge.LEFT);
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- world.setTypeAndData(blockposition, iblockdata.set(BlockDoor.HALF, BlockDoor.EnumDoorHalf.LOWER), 2);
- world.setTypeAndData(blockposition3, iblockdata.set(BlockDoor.HALF, BlockDoor.EnumDoorHalf.UPPER), 2);
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- world.applyPhysics(blockposition, block);
- world.applyPhysics(blockposition3, block);
+ // Spigot start - update physics after the block multi place event
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+ world.setTypeAndData(blockposition, iblockdata.set(BlockDoor.HALF, BlockDoor.EnumDoorHalf.LOWER), 3);
+ world.setTypeAndData(blockposition3, iblockdata.set(BlockDoor.HALF, BlockDoor.EnumDoorHalf.UPPER), 3);
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+ // world.applyPhysics(blockposition, block);
+ // world.applyPhysics(blockposition3, block);
+ // Spigot end
}
}
--
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2.1.4
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