Remove a special case in vanilla's chunk saving as it interferes with our autosave changes
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@ -1,4 +1,4 @@
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From 010f2388c126b6770595d89ffd8694bad89c568b Mon Sep 17 00:00:00 2001
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From 8753e9e009518c9d9650b3b437679b88072a9683 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 12 Jan 2014 21:07:18 +1100
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Subject: [PATCH] Improve AutoSave Mechanism
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@ -11,7 +11,7 @@ Instead we will mimic the save-all command in its behaviour, which is both safe
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Also, only save modified chunks, or chunks with entities after 4 auto save passes
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 5208dbc..f8bfc2d 100644
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index f461f50..994903f 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -942,7 +942,7 @@ public class Chunk {
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@ -23,8 +23,21 @@ index 5208dbc..f8bfc2d 100644
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return true;
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index af77eef..24df6bc 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -323,7 +323,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk);
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chunk.f(false);
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++i;
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- if (i == 24 && !flag) {
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+ if (i == 24 && !flag && false) {
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return false;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 43ef181..7060622 100644
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index 69a99cb..37c0627 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -657,7 +657,17 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
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