Add PlayerMicroMoveEvent

This commit is contained in:
Techcable 2015-07-23 04:30:13 -07:00 committed by Byteflux
parent e139db70f1
commit 23f4ae7bbd
2 changed files with 86 additions and 0 deletions

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@ -0,0 +1,47 @@
From 459f653fc31bb56279122a2cee50f0e46e9bf37f Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Thu, 23 Jul 2015 03:19:57 -0700
Subject: [PATCH] Add PlayerMicroMoveEvent
diff --git a/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java b/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java
new file mode 100644
index 0000000..e57a377
--- /dev/null
+++ b/src/main/java/org/github/paperspigot/event/PlayerMicroMoveEvent.java
@@ -0,0 +1,32 @@
+package org.github.paperspigot.event;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerMoveEvent;
+
+/**
+ * This event is fired for player movements that are too small to track with PlayerMoveEvent.
+ *
+ * When used in combination with PlayerMoveEvent, it is possible to keep track of all
+ * PacketPlayInFlying movements. This can be particularly useful for anti-cheat plugins.
+ *
+ * Please note this event is not intended for casual use. Plugins that casually use this event
+ * may cause significant overhead depending on handler logic.
+ */
+public class PlayerMicroMoveEvent extends PlayerMoveEvent {
+ private static final HandlerList handlerList = new HandlerList();
+
+ public PlayerMicroMoveEvent(Player player, Location from, Location to) {
+ super(player, from, to);
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return getHandlerList();
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlerList;
+ }
+}
--
1.9.5.msysgit.1

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@ -0,0 +1,39 @@
From 510ff3ce75e0325b382a61cc39685df8482cdf24 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Thu, 23 Jul 2015 04:29:22 -0700
Subject: [PATCH] Add PlayerMicroMoveEvent
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 2c373cd..3fd3f4f 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -62,6 +62,7 @@ import org.bukkit.util.NumberConversions;
// CraftBukkit end
import org.github.paperspigot.PaperSpigotConfig; // PaperSpigot
+import org.github.paperspigot.event.PlayerMicroMoveEvent; // PaperSpigot
public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerListBox {
@@ -257,7 +258,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
- if ((delta > 1f / 256 || deltaAngle > 10f) && (this.checkMovement && !this.player.dead)) {
+ if ((delta > 0 || deltaAngle > 0) && (this.checkMovement && !this.player.dead)) { // PaperSpigot
this.lastPosX = to.getX();
this.lastPosY = to.getY();
this.lastPosZ = to.getZ();
@@ -267,7 +268,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
// Skip the first time we do this
if (true) { // Spigot - don't skip any move events
Location oldTo = to.clone();
- PlayerMoveEvent event = new PlayerMoveEvent(player, from, to);
+ PlayerMoveEvent event = (delta > 1f / 256 || deltaAngle > 10f) ? new PlayerMoveEvent(player, from, to) : new PlayerMicroMoveEvent(player, from, to); // PaperSpigot - PlayerMicroMoveEvent
this.server.getPluginManager().callEvent(event);
// If the event is cancelled we move the player back to their old location.
--
1.9.5.msysgit.1