SPIGOT-929: Remove the hopper ticks patch
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060c7ee7c0
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@ -1,328 +0,0 @@
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From b4ba16f862dc2d42971780eb3e1cc45d6b2eb821 Mon Sep 17 00:00:00 2001
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From: "Evan A. Haskell" <eah2119@gmail.com>
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Date: Sat, 19 Apr 2014 16:58:26 -0400
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Subject: [PATCH] Schedule Hopper Ticks
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Tick a hopper only if certain conditions have changed i.e. inventory changes, redstone updates, etc.
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diff --git a/src/main/java/net/minecraft/server/BlockHopper.java b/src/main/java/net/minecraft/server/BlockHopper.java
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index 9f9b45d..6f9ac3a 100644
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--- a/src/main/java/net/minecraft/server/BlockHopper.java
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+++ b/src/main/java/net/minecraft/server/BlockHopper.java
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@@ -21,6 +21,7 @@ public class BlockHopper extends BlockContainer {
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this.j(this.blockStateList.getBlockData().set(BlockHopper.FACING, EnumDirection.DOWN).set(BlockHopper.ENABLED, Boolean.valueOf(true)));
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this.a(CreativeModeTab.d);
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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+ this.a(true); // Spigot - Enable random block updates on hoppers // PAIL: Rename
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}
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public void updateShape(IBlockAccess iblockaccess, BlockPosition blockposition) {
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@@ -97,6 +98,14 @@ public class BlockHopper extends BlockContainer {
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if (flag != ((Boolean) iblockdata.get(BlockHopper.ENABLED)).booleanValue()) {
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world.setTypeAndData(blockposition, iblockdata.set(BlockHopper.ENABLED, Boolean.valueOf(flag)), 4);
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+ // Spigot start - When this hopper becomes unpowered, make it active.
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+ // Called when this block's power level changes. flag1 is the current
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+ // isNotPowered from metadata. flag is the recalculated isNotPowered.
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+ TileEntityHopper hopper = (TileEntityHopper) world.getTileEntity(blockposition);
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+ if (flag && hopper != null) {
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+ hopper.ensureUpdates();
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+ }
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+ // Spigot end
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}
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}
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@@ -158,4 +167,15 @@ public class BlockHopper extends BlockContainer {
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protected BlockStateList getStateList() {
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return new BlockStateList(this, new IBlockState[] { BlockHopper.FACING, BlockHopper.ENABLED});
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}
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+
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+ // Spigot start - Use random block updates to make hoppers active.
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+ // PAIL: Rename
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+ @Override
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+ public void a(World world, BlockPosition blockposition, IBlockData iblockdata, java.util.Random random) {
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+ TileEntityHopper hopper = (TileEntityHopper) world.getTileEntity(blockposition);
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+ if (hopper != null) {
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+ hopper.ensureUpdates();
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+ }
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+ }
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+ // Spigot end
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index d5922fe..367361a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -783,6 +783,14 @@ public class Chunk {
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tileentity.D();
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this.tileEntities.put(blockposition, tileentity);
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+ // Spigot start
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+ // When a tile entity is added, update hoppers around the tile
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+ tileentity.scheduleTicks();
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+
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+ // if it is a large chest, hoppers should update around its
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+ // other half
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+ TileEntity.updateChestAndHoppers(this.world, blockposition);
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+ // Spigot end
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// CraftBukkit start
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} else {
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System.out.println("Attempted to place a tile entity (" + tileentity + ") at " + tileentity.position.getX() + "," + tileentity.position.getY() + "," + tileentity.position.getZ()
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index d6d83fe..30c8d63 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -100,6 +100,25 @@ public class EntityItem extends Entity {
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if (this.onGround) {
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this.motY *= -0.5D;
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}
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+ // Spigot start - Make the hopper(s) below this item active.
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+ // Called each tick on each item entity.
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+ int xi = MathHelper.floor(this.getBoundingBox().a);
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+ int yi = MathHelper.floor(this.getBoundingBox().b) - 1;
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+ int zi = MathHelper.floor(this.getBoundingBox().c);
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+ int xf = MathHelper.floor(this.getBoundingBox().d);
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+ int yf = MathHelper.floor(this.getBoundingBox().e) - 1;
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+ int zf = MathHelper.floor(this.getBoundingBox().f);
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+ for (int a = xi; a <= xf; a++) {
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+ for (int c = zi; c <= zf; c++) {
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+ for (int b = yi; b <= yf; b++) {
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+ TileEntity tileEntity = this.world.getTileEntity(new BlockPosition(a, b, c));
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+ if (tileEntity instanceof TileEntityHopper) {
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+ ((TileEntityHopper) tileEntity).ensureUpdates();
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+ }
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+ }
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+ }
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+ }
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+ // Spigot end
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/* Craftbukkit start - moved up
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if (this.age != -32768) {
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diff --git a/src/main/java/net/minecraft/server/EntityMinecartContainer.java b/src/main/java/net/minecraft/server/EntityMinecartContainer.java
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index 17b5714..5f22f9e 100644
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--- a/src/main/java/net/minecraft/server/EntityMinecartContainer.java
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+++ b/src/main/java/net/minecraft/server/EntityMinecartContainer.java
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@@ -52,6 +52,31 @@ public abstract class EntityMinecartContainer extends EntityMinecartAbstract imp
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super(world, d0, d1, d2);
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}
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+ // Spigot start - Make hoppers around this container minecart active.
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+ // Called each tick on each minecart.
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+ // PAIL: Rename
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+ @Override
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+ public void t_() {
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+ int xi = MathHelper.floor(this.getBoundingBox().a) - 1;
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+ int yi = MathHelper.floor(this.getBoundingBox().b) - 1;
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+ int zi = MathHelper.floor(this.getBoundingBox().c) - 1;
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+ int xf = MathHelper.floor(this.getBoundingBox().d) + 1;
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+ int yf = MathHelper.floor(this.getBoundingBox().e) + 1;
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+ int zf = MathHelper.floor(this.getBoundingBox().f) + 1;
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+ for (int a = xi; a <= xf; a++) {
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+ for (int b = yi; b <= yf; b++) {
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+ for (int c = zi; c <= zf; c++) {
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+ TileEntity tileEntity = this.world.getTileEntity(new BlockPosition(a, b, c));
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+ if (tileEntity instanceof TileEntityHopper) {
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+ ((TileEntityHopper) tileEntity).ensureUpdates();
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+ }
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+ }
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+ }
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+ }
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+ super.t_();
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+ }
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+ // Spigot end
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+
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public void a(DamageSource damagesource) {
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super.a(damagesource);
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if (this.world.getGameRules().getBoolean("doEntityDrops")) {
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diff --git a/src/main/java/net/minecraft/server/EntityOcelot.java b/src/main/java/net/minecraft/server/EntityOcelot.java
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index edcb307..4b3ea37 100644
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--- a/src/main/java/net/minecraft/server/EntityOcelot.java
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+++ b/src/main/java/net/minecraft/server/EntityOcelot.java
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@@ -30,6 +30,27 @@ public class EntityOcelot extends EntityTameableAnimal {
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this.datawatcher.a(18, Byte.valueOf((byte) 0));
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}
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+ // Spigot start - We use K, the method called in World.class on each entity each tick
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+ // PAIL: Rename
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+ @Override
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+ public void K() {
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+ int xi = MathHelper.floor(this.getBoundingBox().a);
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+ int yi = MathHelper.floor(this.getBoundingBox().b) - 1;
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+ int zi = MathHelper.floor(this.getBoundingBox().c);
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+ int xf = MathHelper.floor(this.getBoundingBox().d);
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+ int yf = MathHelper.floor(this.getBoundingBox().e) - 1;
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+ int zf = MathHelper.floor(this.getBoundingBox().f);
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+ for (int a = xi; a <= xf; a++) {
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+ for (int c = zi; c <= zf; c++) {
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+ for (int b = yi; b <= yf; b++) {
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+ TileEntity.updateChestAndHoppers(this.world, new BlockPosition(a, b, c));
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+ }
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+ }
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+ }
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+ super.K();
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+ }
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+ // Spigot end
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+
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public void E() {
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if (this.getControllerMove().a()) {
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double d0 = this.getControllerMove().b();
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index c268a40..c4cc269 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -21,6 +21,67 @@ public abstract class TileEntity {
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private int h;
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protected Block e;
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+ // Spigot start
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+ // Helper method for scheduleTicks. If the hopper at blockposition is pointed
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+ // toward this tile, then make the hopper active
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+ private void scheduleTick(BlockPosition blockposition) {
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+ if (!world.isLoaded(blockposition)) {
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+ return;
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+ }
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+ TileEntity tileEntity = this.world.getTileEntity(blockposition);
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+ if (tileEntity instanceof TileEntityHopper) {
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+ // i is the metadeta assoiated with the direction the hopper faces.
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+ EnumDirection dir = BlockHopper.b(tileEntity.u());
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+
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+ // Facing class provides arrays for direction offset.
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+ if (tileEntity.position.shift(dir).equals(position)) {
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+ ((TileEntityHopper) tileEntity).ensureUpdates();
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+ }
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+ }
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+ }
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+
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+ // Called from update when the contents have changed, so hoppers need updates.
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+ // Check all 6 faces.
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+ public void scheduleTicks() {
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+ if (this.world != null) {
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+ // Check the top
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+ this.scheduleTick(position.up());
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+ // Check the sides
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+ for (int i = 2; i < 6; i++) {
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+ this.scheduleTick(position.shift(EnumDirection.fromType1(i)));
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+ }
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+ // Check the bottom.
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+ TileEntity tileEntity = this.world.getTileEntity(position.down());
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+ if (tileEntity instanceof TileEntityHopper && tileEntity.world != null) {
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+ ((TileEntityHopper) tileEntity).ensureUpdates();
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+ }
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+ }
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+ }
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+
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+ // If there is a chest at blockposition, then update hoppers around it
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+ // as well as around its other half (if it exists)
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+ public static void updateChestAndHoppers(World world, BlockPosition blockposition) {
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+ Block block = world.getType(blockposition).getBlock();
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+ if (block instanceof BlockChest) {
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+ TileEntity tile = world.getTileEntity(blockposition);
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+ if (tile instanceof TileEntityChest) {
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+ tile.scheduleTicks();
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+ }
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+ for (int i = 2; i < 6; i++) {
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+ // Look for a matching chest at each face
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+ BlockPosition pos = blockposition.shift(EnumDirection.fromType1(i));
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+ if (world.getType(pos).getBlock() == block) {
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+ tile = world.getTileEntity(pos);
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+ if (tile instanceof TileEntityChest) {
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+ tile.scheduleTicks();
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+ }
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+ break;
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+ }
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+ }
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+ }
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+ }
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+ // Spigot end
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+
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public TileEntity() {
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this.position = BlockPosition.ZERO;
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this.h = -1;
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@@ -105,6 +166,10 @@ public abstract class TileEntity {
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if (this.w() != Blocks.AIR) {
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this.world.updateAdjacentComparators(this.position, this.w());
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}
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+ // Spigot start - Called when the contents have changed, so hoppers around this
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+ // tile need updating.
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+ this.scheduleTicks();
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+ // Spigot end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/TileEntityHopper.java b/src/main/java/net/minecraft/server/TileEntityHopper.java
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index 1553656..9818166 100644
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--- a/src/main/java/net/minecraft/server/TileEntityHopper.java
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+++ b/src/main/java/net/minecraft/server/TileEntityHopper.java
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@@ -18,6 +18,18 @@ public class TileEntityHopper extends TileEntityContainer implements IHopper, IU
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private String f;
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private int g = -1;
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+ // Spigot start
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+
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+ // Whether it has been determined that this hopper should update
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+ private boolean active = true;
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+
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+ // Called by redstone updates, inventory changes, etc. to ensure this
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+ // hopper updates
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+ public void ensureUpdates() {
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+ active = true;
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+ }
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+ // Spigot end
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+
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// CraftBukkit start - add fields and methods
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public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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private int maxStack = MAX_STACK;
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@@ -91,6 +103,7 @@ public class TileEntityHopper extends TileEntityContainer implements IHopper, IU
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public void update() {
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super.update();
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+ ensureUpdates(); // Spigot - Contents have changed, so make this hopper active
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}
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public int getSize() {
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@@ -182,6 +195,16 @@ public class TileEntityHopper extends TileEntityContainer implements IHopper, IU
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public boolean m() {
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if (this.world != null && !this.world.isClientSide) {
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+ // Spigot start
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+
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+ // if it has not been determined that this hopper should update,
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+ // then don't waste time doing it
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+ if (!active)
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+ return false;
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+
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+ // set it up for the next time this method is called
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+ active = false;
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+ // Spigot end
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if (!this.n() && BlockHopper.f(this.u())) {
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boolean flag = false;
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@@ -592,6 +615,7 @@ public class TileEntityHopper extends TileEntityContainer implements IHopper, IU
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public void d(int i) {
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this.g = i;
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+ this.ensureUpdates(); // Spigot
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}
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public boolean n() {
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 6de5ba5..1fa8448 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -429,6 +429,14 @@ public abstract class World implements IBlockAccess {
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// Modularize client and physic updates
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notifyAndUpdatePhysics(blockposition, chunk, block1, block, i);
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}
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+ // Spigot start - If this block is changing to that which a chest beneath it
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+ // becomes able to be opened, then the chest must be updated.
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+ // block1 is the old block. block is the new block. r returns true if the block type
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+ // prevents access to a chest.
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+ if (block1 != null && block1.isOccluding() && !block.isOccluding()) {
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+ TileEntity.updateChestAndHoppers(this, blockposition.down());
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+ }
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+ // Spigot end
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// CraftBukkit end
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return true;
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--
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2.1.4
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