Allow toggling of chunk persistance
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From 10c0a8d570500dbaf141cd09c19e30a06e59184a Mon Sep 17 00:00:00 2001
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From: Dmck2b <itallhappenedverysuddenly@gmail.com>
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Date: Tue, 8 Jul 2014 23:55:29 +0100
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Subject: [PATCH] Allow disabling of spawn chunks always being loaded
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 9b10da7..1d949e7 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -285,6 +285,8 @@ public abstract class World implements IBlockAccess {
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this.B();
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this.a();
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+
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+ this.keepSpawnInMemory = paperSpigotConfig.keepSpawnInMemory;
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this.getServer().addWorld(this.world); // CraftBukkit
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}
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diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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index e627c4e..39bbd62 100644
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--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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@@ -162,4 +162,11 @@ public class PaperSpigotWorldConfig
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softDespawnDistance = softDespawnDistance*softDespawnDistance;
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hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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}
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+
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+ public boolean keepSpawnInMemory;
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+ private void keepSpawnInMemory()
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+ {
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+ keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true );
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+ log( "Keep spawn chunk loaded: " + keepSpawnInMemory );
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+ }
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}
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--
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1.9.1
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