Limit Custom Map Rendering

The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
This commit is contained in:
md_5 2013-03-23 19:08:49 +11:00
parent ab31621dc0
commit 7ded14ad0a
1 changed files with 86 additions and 0 deletions

View File

@ -0,0 +1,86 @@
From fe1107743148622b05f1eb1c2a6f697f3a0261a5 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 23 Mar 2013 19:08:41 +1100
Subject: [PATCH] Limit Custom Map Rendering
The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
---
.../net/minecraft/server/WorldMapHumanTracker.java | 25 ++++++++++++++--------
.../org/bukkit/craftbukkit/map/CraftMapView.java | 2 +-
2 files changed, 17 insertions(+), 10 deletions(-)
diff --git a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
index bf3e6fe..c59ac18 100644
--- a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
+++ b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
@@ -1,6 +1,7 @@
package net.minecraft.server;
import java.util.Iterator;
+import org.bukkit.map.MapCursor;
public class WorldMapHumanTracker {
@@ -41,23 +42,29 @@ public class WorldMapHumanTracker {
int i;
int j;
- org.bukkit.craftbukkit.map.RenderData render = this.worldMap.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) trackee.getBukkitEntity()); // CraftBukkit
+ // Spigot start
+ boolean custom = this.worldMap.mapView.renderers.size() != 0;
+ org.bukkit.craftbukkit.map.RenderData render = (custom) ? this.worldMap.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) trackee.getBukkitEntity()) : null; // CraftBukkit
if (--this.g < 0) {
this.g = 4;
- abyte = new byte[render.cursors.size() * 3 + 1]; // CraftBukkit
+ abyte = new byte[((custom) ? render.cursors.size() : this.worldMap.g.size()) * 3 + 1]; // CraftBukkit
abyte[0] = 1;
i = 0;
// CraftBukkit start
- for (i = 0; i < render.cursors.size(); ++i) {
- org.bukkit.map.MapCursor cursor = render.cursors.get(i);
- if (!cursor.isVisible()) continue;
- abyte[i * 3 + 1] = (byte) (cursor.getRawType() << 4 | cursor.getDirection() & 15);
- abyte[i * 3 + 2] = (byte) cursor.getX();
- abyte[i * 3 + 3] = (byte) cursor.getY();
+ // Spigot start
+ for (Iterator iterator = ((custom) ? render.cursors.iterator() : this.worldMap.g.values().iterator()); iterator.hasNext(); ++i) {
+ org.bukkit.map.MapCursor cursor = (custom) ? (MapCursor) iterator.next() : null;
+ if (cursor != null && !cursor.isVisible()) continue;
+ WorldMapDecoration deco = (custom) ? null : (WorldMapDecoration) iterator.next();
+
+ abyte[i * 3 + 1] = (byte) (((custom) ? cursor.getRawType() : deco.type) << 4 | ((custom) ? cursor.getDirection() : deco.rotation) & 15);
+ abyte[i * 3 + 2] = (byte) ((custom) ? cursor.getX() : deco.locX);
+ abyte[i * 3 + 3] = (byte) ((custom) ? cursor.getY() : deco.locY);
}
+ // Spigot end
// CraftBukkit end
boolean flag = !itemstack.z();
@@ -92,7 +99,7 @@ public class WorldMapHumanTracker {
abyte1[2] = (byte) j;
for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {
- abyte1[i1 + 3] = render.buffer[(i1 + j) * 128 + i]; // CraftBukkit
+ abyte1[i1 + 3] = ((custom) ? render.buffer : this.worldMap.colors)[(i1 + j) * 128 + i];
}
this.c[i] = -1;
diff --git a/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java b/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
index b28d6a3..e70e4e4 100644
--- a/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
+++ b/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
@@ -18,7 +18,7 @@ import org.bukkit.map.MapView;
public final class CraftMapView implements MapView {
private final Map<CraftPlayer, RenderData> renderCache = new HashMap<CraftPlayer, RenderData>();
- private final List<MapRenderer> renderers = new ArrayList<MapRenderer>();
+ public final List<MapRenderer> renderers = new ArrayList<MapRenderer>(); // Spigot
private final Map<MapRenderer, Map<CraftPlayer, CraftMapCanvas>> canvases = new HashMap<MapRenderer, Map<CraftPlayer, CraftMapCanvas>>();
protected final WorldMap worldMap;
--
1.8.1-rc2