Bracket hell, thanks @sleaker.
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@ -1,4 +1,4 @@
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From 45bf0bbac3ca8a8dfc69872101ccdc25b2a5adf5 Mon Sep 17 00:00:00 2001
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From 56c99746881104116854c2ac2ebaac742fbcf8dc Mon Sep 17 00:00:00 2001
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From: Nick Minkler <sleaker@gmail.com>
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Date: Sun, 2 Jun 2013 14:54:11 +1000
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Subject: [PATCH] Fix Health Scaling
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@ -6,7 +6,7 @@ Subject: [PATCH] Fix Health Scaling
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Fix scaled health sending incorrect values to client. No longer attempts to scale health above maximum. Hopefully fixes 'flash' when player eats food.
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 35f3fea..526b59f 100644
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index 35f3fea..ae9415c 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -423,7 +423,10 @@ public abstract class EntityLiving extends Entity {
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@ -15,7 +15,7 @@ index 35f3fea..526b59f 100644
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if (this.maxHealth != this.getMaxHealth() && this.getHealth() > 0) {
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- return this.getHealth() * this.getMaxHealth() / this.maxHealth + 1;
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+ // Spigot start
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+ int health = (int) (((double) this.getHealth()) / this.maxHealth) * this.getMaxHealth();
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+ int health = (int) ((((double) this.getHealth()) / this.maxHealth) * this.getMaxHealth());
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+ return health > 0 ? health : 1;
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+ // Spigot end
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} else {
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