Send maps even less often, still causing lag. Appreciate if anyone can PR a config option for this, bit busy atm.
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@ -1,4 +1,4 @@
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From 5b78d30d5cced3b497859b4b9e1e11fab458588b Mon Sep 17 00:00:00 2001
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From 4b446ef0907c2009b2115a437d7542ce5cc3843d Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sat, 2 Feb 2013 19:40:53 +1100
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Subject: [PATCH] Send maps a lot less often to combat the lag they cause.
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@ -9,7 +9,7 @@ Subject: [PATCH] Send maps a lot less often to combat the lag they cause.
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index a026c4c..bef8fad 100644
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index a026c4c..f42cfdf 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -73,7 +73,7 @@ public class EntityTrackerEntry {
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@ -17,7 +17,7 @@ index a026c4c..bef8fad 100644
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}
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- if (this.tracker instanceof EntityItemFrame && this.m % 10 == 0) {
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+ if (this.tracker instanceof EntityItemFrame && this.m % 1000 == 0) {
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+ if (this.tracker instanceof EntityItemFrame && this.m % 10000 == 0) {
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EntityItemFrame i4 = (EntityItemFrame) this.tracker;
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ItemStack i5 = i4.i();
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