Reformat orebfuscator code / rework for easy reading
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@ -1,9 +1,8 @@
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From 77b92872f2fc584029598f8d601251169a57d209 Mon Sep 17 00:00:00 2001
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From 2617973d6c96afdf7aed70fbb3fc328f031431ae Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Thu, 16 May 2013 18:51:05 +1000
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Subject: [PATCH] Orebfuscator
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Implement lightweight orebfuscator to Spigot
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diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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index 17d837d..d38eb4d 100644
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@ -174,10 +173,10 @@ index 67477f4..e5004b3 100644
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}
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diff --git a/src/main/java/org/spigotmc/OrebfuscatorManager.java b/src/main/java/org/spigotmc/OrebfuscatorManager.java
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new file mode 100644
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index 0000000..9de208b
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index 0000000..b4d66f6
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/OrebfuscatorManager.java
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@@ -0,0 +1,179 @@
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@@ -0,0 +1,211 @@
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+package org.spigotmc;
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+
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+import gnu.trove.set.TByteSet;
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@ -187,32 +186,38 @@ index 0000000..9de208b
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+import net.minecraft.server.World;
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+import org.bukkit.CustomTimingsHandler;
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+
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+public class OrebfuscatorManager {
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+public class OrebfuscatorManager
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+{
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+
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+ private static final CustomTimingsHandler update = new CustomTimingsHandler("xray - update");
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+ private static final CustomTimingsHandler obfuscate = new CustomTimingsHandler("xray - obfuscate");
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+ private static final CustomTimingsHandler update = new CustomTimingsHandler( "xray - update" );
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+ private static final CustomTimingsHandler obfuscate = new CustomTimingsHandler( "xray - obfuscate" );
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+ /*========================================================================*/
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+ // Used to keep track of which blocks to obfuscate
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+ private static final boolean[] obfuscateBlocks = new boolean[Short.MAX_VALUE];
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+ private static final boolean[] obfuscateBlocks = new boolean[ Short.MAX_VALUE ];
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+ // Used to select a random replacement ore
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+ private static byte[] replacementOres;
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+
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+ static {
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+ static
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+ {
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+ // Set all listed blocks as true to be obfuscated
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+ for (short id : MinecraftServer.getServer().server.orebfuscatorBlocks) {
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+ for ( short id : MinecraftServer.getServer().server.orebfuscatorBlocks )
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+ {
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+ obfuscateBlocks[id] = true;
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+ }
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+
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+ // For every block
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+ TByteSet blocks = new TByteHashSet();
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+ for (int i = 0; i < obfuscateBlocks.length; i++) {
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+ for ( int i = 0; i < obfuscateBlocks.length; i++ )
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+ {
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+ // If we are obfuscating it
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+ if (obfuscateBlocks[i]) {
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+ if ( obfuscateBlocks[i] )
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+ {
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+ Block block = Block.byId[i];
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+ // Check it exists and is not a tile entity
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+ if (block != null && !block.t() /* isTileEntity */) {
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+ if ( block != null && !block.t() /* isTileEntity */ )
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+ {
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+ // Add it to the set of replacement blocks
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+ blocks.add((byte) i);
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+ blocks.add( (byte) i );
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+ }
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+ }
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+ }
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@ -224,10 +229,12 @@ index 0000000..9de208b
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+ * Starts the timings handler, then updates all blocks within the set radius
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+ * of the given coordinate, revealing them if they are hidden ores.
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+ */
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+ public static void updateNearbyBlocks(World world, int x, int y, int z) {
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+ if (world.getWorld().obfuscated) {
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+ public static void updateNearbyBlocks(World world, int x, int y, int z)
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+ {
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+ if ( world.getWorld().obfuscated )
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+ {
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+ update.startTiming();
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+ updateNearbyBlocks(world, x, y, z, 2); // 2 is the radius, we shouldn't change it as that would make it exponentially slower
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+ updateNearbyBlocks( world, x, y, z, 2 ); // 2 is the radius, we shouldn't change it as that would make it exponentially slower
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+ update.stopTiming();
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+ }
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+ }
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@ -236,10 +243,12 @@ index 0000000..9de208b
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+ * Starts the timings handler, and then removes all non exposed ores from
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+ * the chunk buffer.
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+ */
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+ public static void obfuscateSync(int chunkX, int chunkY, int bitmask, byte[] buffer, World world) {
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+ if (world.getWorld().obfuscated) {
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+ public static void obfuscateSync(int chunkX, int chunkY, int bitmask, byte[] buffer, World world)
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+ {
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+ if ( world.getWorld().obfuscated )
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+ {
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+ obfuscate.startTiming();
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+ obfuscate(chunkX, chunkY, bitmask, buffer, world);
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+ obfuscate( chunkX, chunkY, bitmask, buffer, world );
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+ obfuscate.stopTiming();
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+ }
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+ }
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@ -247,9 +256,11 @@ index 0000000..9de208b
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+ /**
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+ * Removes all non exposed ores from the chunk buffer.
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+ */
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+ public static void obfuscate(int chunkX, int chunkY, int bitmask, byte[] buffer, World world) {
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+ public static void obfuscate(int chunkX, int chunkY, int bitmask, byte[] buffer, World world)
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+ {
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+ // If the world is marked as obfuscated
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+ if (world.getWorld().obfuscated) {
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+ if ( world.getWorld().obfuscated )
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+ {
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+ // Initial radius to search around for air
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+ int initialRadius = 1;
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+ // Which block in the buffer we are looking at, anywhere from 0 to 16^4
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@ -262,42 +273,53 @@ index 0000000..9de208b
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+ int startZ = chunkY << 4;
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+
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+ // Chunks can have up to 16 sections
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+ for (int i = 0; i < 16; i++) {
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+ for ( int i = 0; i < 16; i++ )
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+ {
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+ // If the bitmask indicates this chunk is sent...
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+ if ((bitmask & 1 << i) != 0) {
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+ if ( ( bitmask & 1 << i ) != 0 )
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+ {
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+ // Work through all blocks in the chunk, y,z,x
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+ for (int y = 0; y < 16; y++) {
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+ for (int z = 0; z < 16; z++) {
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+ for (int x = 0; x < 16; x++) {
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+ for ( int y = 0; y < 16; y++ )
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+ {
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+ for ( int z = 0; z < 16; z++ )
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+ {
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+ for ( int x = 0; x < 16; x++ )
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+ {
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+ // Grab the block ID in the buffer.
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+ // TODO: extended IDs are not yet supported
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+ int blockId = buffer[index] & 0xFF;
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+ // Check if the block should be obfuscated
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+ if (obfuscateBlocks[blockId]) {
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+ if ( obfuscateBlocks[blockId] )
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+ {
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+ // TODO: Don't really understand this, but if radius is not 0 and the world isn't loaded, bail out
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+ if (initialRadius != 0 && !isWorldLoaded(world, startX + x, (i << 4) + y, startZ + z, initialRadius)) {
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+ if ( initialRadius != 0 && !isLoaded( world, startX + x, ( i << 4 ) + y, startZ + z, initialRadius ) )
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+ {
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+ continue;
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+ }
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+ // On the otherhand, if radius is 0, or the nearby blocks are all non air, we can obfuscate
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+ if (initialRadius == 0 || !areAjacentBlocksTransparent(world, startX + x, (i << 4) + y, startZ + z, initialRadius)) {
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+ switch (world.getServer().orebfuscatorEngineMode) {
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+ if ( initialRadius == 0 || !hasTransparentBlockAdjacent( world, startX + x, ( i << 4 ) + y, startZ + z, initialRadius ) )
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+ {
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+ switch ( world.getServer().orebfuscatorEngineMode )
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+ {
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+ case 1:
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+ // Replace with stone
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+ buffer[index] = (byte) Block.STONE.id;
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+ break;
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+ case 2:
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+ // Replace with random ore.
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+ if (randomOre >= replacementOres.length) {
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+ if ( randomOre >= replacementOres.length )
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+ {
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+ randomOre = 0;
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+ }
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+ buffer[index] = (byte) (int) replacementOres[randomOre++];
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+ buffer[index] = replacementOres[randomOre++];
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+ break;
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+ }
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+ }
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+ }
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+
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+ // For some reason we can get too far ahead of ourselves (concurrent modification on bulk chunks?) so if we do, just abort and move on
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+ if (++index >= buffer.length) {
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+ if ( ++index >= buffer.length )
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+ {
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+ return;
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+ }
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+ }
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@ -308,53 +330,62 @@ index 0000000..9de208b
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+ }
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+ }
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+
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+ private static void updateNearbyBlocks(World world, int x, int y, int z, int radius) {
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+ private static void updateNearbyBlocks(World world, int x, int y, int z, int radius)
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+ {
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+ // If the block in question is loaded
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+ if (world.isLoaded(x, y, z)) {
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+ if ( world.isLoaded( x, y, z ) )
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+ {
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+ // Get block id
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+ int id = world.getTypeId(x, y, z);
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+ int id = world.getTypeId( x, y, z );
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+
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+ // See if it needs update
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+ if (obfuscateBlocks[id]) {
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+ if ( obfuscateBlocks[id] )
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+ {
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+ // Send the update
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+ world.notify(x, y, z);
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+ world.notify( x, y, z );
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+ }
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+
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+ // Check other blocks for updates
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+ if (radius != 0) {
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+ updateNearbyBlocks(world, x + 1, y, z, radius - 1);
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+ updateNearbyBlocks(world, x - 1, y, z, radius - 1);
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+ updateNearbyBlocks(world, x, y + 1, z, radius - 1);
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+ updateNearbyBlocks(world, x, y - 1, z, radius - 1);
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+ updateNearbyBlocks(world, x, y, z + 1, radius - 1);
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+ updateNearbyBlocks(world, x, y, z - 1, radius - 1);
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+ if ( radius != 0 )
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+ {
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+ updateNearbyBlocks( world, x + 1, y, z, radius - 1 );
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+ updateNearbyBlocks( world, x - 1, y, z, radius - 1 );
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+ updateNearbyBlocks( world, x, y + 1, z, radius - 1 );
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+ updateNearbyBlocks( world, x, y - 1, z, radius - 1 );
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+ updateNearbyBlocks( world, x, y, z + 1, radius - 1 );
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+ updateNearbyBlocks( world, x, y, z - 1, radius - 1 );
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+ }
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+ }
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+ }
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+
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+ private static boolean isWorldLoaded(World world, int x, int y, int z, int radius) {
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+ boolean toret = (y > 0 && y <= world.getHeight() && world.isLoaded(x, y, z));
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+ if (toret) {
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+ return toret || (radius > 0 && (isWorldLoaded(world, x, y + 1, z, radius - 1)
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+ || isWorldLoaded(world, x, y - 1, z, radius - 1)
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+ || isWorldLoaded(world, x + 1, y, z, radius - 1)
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+ || isWorldLoaded(world, x - 1, y, z, radius - 1)
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+ || isWorldLoaded(world, x, y, z + 1, radius - 1)
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+ || isWorldLoaded(world, x, y, z - 1, radius - 1)));
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+ private static boolean isLoaded(World world, int x, int y, int z, int radius)
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+ {
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+ if ( radius > 0 && y > 0 && y <= world.getHeight() && world.isLoaded( x, y, z ) )
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+ {
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+ return isLoaded( world, x + 1, y, z, radius - 1 )
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+ || isLoaded( world, x - 1, y, z, radius - 1 )
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+ || isLoaded( world, x, y + 1, z, radius - 1 )
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+ || isLoaded( world, x, y - 1, z, radius - 1 )
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+ || isLoaded( world, x, y, z + 1, radius - 1 )
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+ || isLoaded( world, x, y, z - 1, radius - 1 );
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+ }
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+
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+ return false;
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+ }
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+
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+ private static boolean areAjacentBlocksTransparent(World world, int x, int y, int z, int radius) {
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+ return y > 0 && y <= world.getHeight()
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+ && !Block.l(world.getTypeId(x, y, z))
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+ || (radius > 0 && (areAjacentBlocksTransparent(world, x, y + 1, z, radius - 1)
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+ || areAjacentBlocksTransparent(world, x, y - 1, z, radius - 1)
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+ || areAjacentBlocksTransparent(world, x + 1, y, z, radius - 1)
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+ || areAjacentBlocksTransparent(world, x - 1, y, z, radius - 1)
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+ || areAjacentBlocksTransparent(world, x, y, z + 1, radius - 1)
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+ || areAjacentBlocksTransparent(world, x, y, z - 1, radius - 1)));
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+ private static boolean hasTransparentBlockAdjacent(World world, int x, int y, int z, int radius)
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+ {
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+ if ( radius > 0 && y > 0 && y <= world.getHeight() && !Block.l( world.getTypeId( x, y, z ) ) /* isSolidBlock */ )
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+ {
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+ return hasTransparentBlockAdjacent( world, x + 1, y, z, radius - 1 )
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+ || hasTransparentBlockAdjacent( world, x - 1, y, z, radius - 1 )
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+ || hasTransparentBlockAdjacent( world, x, y + 1, z, radius - 1 )
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+ || hasTransparentBlockAdjacent( world, x, y - 1, z, radius - 1 )
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+ || hasTransparentBlockAdjacent( world, x, y, z + 1, radius - 1 )
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+ || hasTransparentBlockAdjacent( world, x, y, z - 1, radius - 1 );
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+ }
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+
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+ return false;
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+ }
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+}
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diff --git a/src/main/resources/configurations/bukkit.yml b/src/main/resources/configurations/bukkit.yml
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