From b537fcb6cd7075f3f19b94410b44c6824c595055 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Sun, 7 Jun 2015 15:51:24 -0500 Subject: [PATCH] Rebuild a patch for upstream changes --- Spigot-Server-Patches/0030-Player-lookup-improvements.patch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Spigot-Server-Patches/0030-Player-lookup-improvements.patch b/Spigot-Server-Patches/0030-Player-lookup-improvements.patch index aeaba91..ed70bb3 100644 --- a/Spigot-Server-Patches/0030-Player-lookup-improvements.patch +++ b/Spigot-Server-Patches/0030-Player-lookup-improvements.patch @@ -1,4 +1,4 @@ -From e01dd7af6587f3df8a610524d8c91d281547c74a Mon Sep 17 00:00:00 2001 +From 44f7767ad24c505b3433c914d3d9bb7a2af305b1 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 8 Mar 2015 04:03:56 -0500 Subject: [PATCH] Player lookup improvements @@ -13,7 +13,7 @@ By using a map based approach for player lookups, player lookup should be consistent in performance regardless of how many players are online. diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java -index 048509b..8dfe5e2 100644 +index ab1d9a5..617f26c 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -49,6 +49,31 @@ public abstract class PlayerList { @@ -83,7 +83,7 @@ index 048509b..8dfe5e2 100644 savePlayerFile(entityplayer); // CraftBukkit - Force the player's inventory to be saved entityplayer.playerConnection.disconnect("You logged in from another location"); } -@@ -1010,6 +1042,7 @@ public abstract class PlayerList { +@@ -1020,6 +1052,7 @@ public abstract class PlayerList { } public EntityPlayer getPlayer(String s) {