Revert updates to TNT bias patch
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@ -23,32 +23,6 @@ index a442cb1..252ed04 100644
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this.fuseTicks = 80;
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this.fuseTicks = 80;
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this.lastX = d0;
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this.lastX = d0;
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this.lastY = d1;
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this.lastY = d1;
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 3bb1302..9b10da7 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1895,6 +1895,12 @@ public abstract class World implements IBlockAccess {
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double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D);
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double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D);
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+ // PaperSpigot start - Fix directional TNT bias
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+ // Shift the sample points so they are centered on the BB, to avoid directional bias
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+ double xOffset = (1.0 - Math.floor(1.0 / d0) * d0) / 2.0;
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+ double zOffset = (1.0 - Math.floor(1.0 / d2) * d2) / 2.0;
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+ // PaperSpigot end
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+
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if (d0 >= 0.0D && d1 >= 0.0D && d2 >= 0.0D) {
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int i = 0;
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int j = 0;
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@@ -1907,7 +1913,7 @@ public abstract class World implements IBlockAccess {
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double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1;
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double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2;
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- if (this.a(vec3d2.b(d3, d4, d5), vec3d) == null) { // CraftBukkit
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+ if (this.a(vec3d2.b(xOffset + d3, d4, zOffset + d5), vec3d) == null) { // PaperSpigot - Fix directional TNT bias // CraftBukkit
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++i;
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}
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--
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--
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1.9.1
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1.9.1
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