Don't allow sendPacket once disconnect has been processed.
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@ -1,4 +1,4 @@
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From edea113458ab413ab9c43ec7be3fa1382e45fece Mon Sep 17 00:00:00 2001
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From afb701ae339e92d7c574baec7d09a3b0affa123d Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Wed, 22 Jul 2015 19:04:37 +1000
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Subject: [PATCH] Clear Packet Queue on Disconnect
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@ -16,6 +16,19 @@ index 247973d..9d23c6c 100644
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} else {
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NetworkManager.g.warn("handleDisconnection() called twice");
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index dce0ac4..e380774 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -868,7 +868,7 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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}
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// CraftBukkit start
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- if (packet == null) {
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+ if (packet == null || this.processedDisconnect) { // Spigot
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return;
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} else if (packet instanceof PacketPlayOutSpawnPosition) {
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PacketPlayOutSpawnPosition packet6 = (PacketPlayOutSpawnPosition) packet;
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--
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2.1.4
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