Fix lava/water some times creating air instead of cobblestone
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@ -1,4 +1,4 @@
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From e2c366725b828d0faaa28cafe8415936aeec51ef Mon Sep 17 00:00:00 2001
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From 1cafa672631362f4562ef151c7f66ce2130987e8 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Mon, 25 May 2015 15:37:00 -0500
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Subject: [PATCH] mc-dev imports
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@ -850,6 +850,224 @@ index 0000000..29f8554
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+
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+ public void a_(World world, BlockPosition blockposition) {}
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+}
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diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
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new file mode 100644
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index 0000000..b610450
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--- /dev/null
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+++ b/src/main/java/net/minecraft/server/BlockFluids.java
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@@ -0,0 +1,212 @@
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+package net.minecraft.server;
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+
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+import java.util.Iterator;
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+import java.util.Random;
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+
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+public abstract class BlockFluids extends Block {
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+
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+ public static final BlockStateInteger LEVEL = BlockStateInteger.of("level", 0, 15);
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+
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+ protected BlockFluids(Material material) {
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+ super(material);
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+ this.j(this.blockStateList.getBlockData().set(BlockFluids.LEVEL, Integer.valueOf(0)));
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+ this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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+ this.a(true);
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+ }
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+
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+ public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition) {
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+ return this.material != Material.LAVA;
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+ }
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+
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+ public static float b(int i) {
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+ if (i >= 8) {
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+ i = 0;
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+ }
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+
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+ return (float) (i + 1) / 9.0F;
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+ }
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+
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+ protected int e(IBlockAccess iblockaccess, BlockPosition blockposition) {
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+ return iblockaccess.getType(blockposition).getBlock().getMaterial() == this.material ? ((Integer) iblockaccess.getType(blockposition).get(BlockFluids.LEVEL)).intValue() : -1;
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+ }
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+
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+ protected int f(IBlockAccess iblockaccess, BlockPosition blockposition) {
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+ int i = this.e(iblockaccess, blockposition);
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+
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+ return i >= 8 ? 0 : i;
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+ }
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+
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+ public boolean d() {
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+ return false;
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+ }
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+
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+ public boolean c() {
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+ return false;
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+ }
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+
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+ public boolean a(IBlockData iblockdata, boolean flag) {
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+ return flag && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0;
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+ }
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+
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+ public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
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+ Material material = iblockaccess.getType(blockposition).getBlock().getMaterial();
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+
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+ return material == this.material ? false : (enumdirection == EnumDirection.UP ? true : (material == Material.ICE ? false : super.b(iblockaccess, blockposition, enumdirection)));
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+ }
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+
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+ public AxisAlignedBB a(World world, BlockPosition blockposition, IBlockData iblockdata) {
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+ return null;
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+ }
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+
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+ public int b() {
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+ return 1;
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+ }
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+
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+ public Item getDropType(IBlockData iblockdata, Random random, int i) {
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+ return null;
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+ }
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+
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+ public int a(Random random) {
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+ return 0;
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+ }
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+
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+ protected Vec3D h(IBlockAccess iblockaccess, BlockPosition blockposition) {
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+ Vec3D vec3d = new Vec3D(0.0D, 0.0D, 0.0D);
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+ int i = this.f(iblockaccess, blockposition);
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+ Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
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+
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+ EnumDirection enumdirection;
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+ BlockPosition blockposition1;
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+
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+ while (iterator.hasNext()) {
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+ enumdirection = (EnumDirection) iterator.next();
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+ blockposition1 = blockposition.shift(enumdirection);
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+ int j = this.f(iblockaccess, blockposition1);
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+ int k;
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+
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+ if (j < 0) {
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+ if (!iblockaccess.getType(blockposition1).getBlock().getMaterial().isSolid()) {
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+ j = this.f(iblockaccess, blockposition1.down());
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+ if (j >= 0) {
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+ k = j - (i - 8);
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+ vec3d = vec3d.add((double) ((blockposition1.getX() - blockposition.getX()) * k), (double) ((blockposition1.getY() - blockposition.getY()) * k), (double) ((blockposition1.getZ() - blockposition.getZ()) * k));
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+ }
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+ }
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+ } else if (j >= 0) {
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+ k = j - i;
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+ vec3d = vec3d.add((double) ((blockposition1.getX() - blockposition.getX()) * k), (double) ((blockposition1.getY() - blockposition.getY()) * k), (double) ((blockposition1.getZ() - blockposition.getZ()) * k));
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+ }
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+ }
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+
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+ if (((Integer) iblockaccess.getType(blockposition).get(BlockFluids.LEVEL)).intValue() >= 8) {
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+ iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
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+
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+ while (iterator.hasNext()) {
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+ enumdirection = (EnumDirection) iterator.next();
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+ blockposition1 = blockposition.shift(enumdirection);
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+ if (this.b(iblockaccess, blockposition1, enumdirection) || this.b(iblockaccess, blockposition1.up(), enumdirection)) {
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+ vec3d = vec3d.a().add(0.0D, -6.0D, 0.0D);
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+ break;
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+ }
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+ }
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+ }
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+
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+ return vec3d.a();
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+ }
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+
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+ public Vec3D a(World world, BlockPosition blockposition, Entity entity, Vec3D vec3d) {
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+ return vec3d.e(this.h(world, blockposition));
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+ }
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+
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+ public int a(World world) {
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+ return this.material == Material.WATER ? 5 : (this.material == Material.LAVA ? (world.worldProvider.o() ? 10 : 30) : 0);
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+ }
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+
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+ public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
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+ this.e(world, blockposition, iblockdata);
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+ }
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+
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+ public void doPhysics(World world, BlockPosition blockposition, IBlockData iblockdata, Block block) {
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+ this.e(world, blockposition, iblockdata);
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+ }
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+
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+ public boolean e(World world, BlockPosition blockposition, IBlockData iblockdata) {
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+ if (this.material == Material.LAVA) {
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+ boolean flag = false;
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+ EnumDirection[] aenumdirection = EnumDirection.values();
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+ int i = aenumdirection.length;
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+
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+ for (int j = 0; j < i; ++j) {
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+ EnumDirection enumdirection = aenumdirection[j];
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+
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+ if (enumdirection != EnumDirection.DOWN && world.getType(blockposition.shift(enumdirection)).getBlock().getMaterial() == Material.WATER) {
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+ flag = true;
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+ break;
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+ }
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+ }
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+
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+ if (flag) {
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+ Integer integer = (Integer) iblockdata.get(BlockFluids.LEVEL);
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+
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+ if (integer.intValue() == 0) {
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+ world.setTypeUpdate(blockposition, Blocks.OBSIDIAN.getBlockData());
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+ this.fizz(world, blockposition);
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+ return true;
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+ }
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+
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+ if (integer.intValue() <= 4) {
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+ world.setTypeUpdate(blockposition, Blocks.COBBLESTONE.getBlockData());
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+ this.fizz(world, blockposition);
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ protected void fizz(World world, BlockPosition blockposition) {
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+ double d0 = (double) blockposition.getX();
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+ double d1 = (double) blockposition.getY();
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+ double d2 = (double) blockposition.getZ();
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+
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+ world.makeSound(d0 + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
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+
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+ for (int i = 0; i < 8; ++i) {
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+ world.addParticle(EnumParticle.SMOKE_LARGE, d0 + Math.random(), d1 + 1.2D, d2 + Math.random(), 0.0D, 0.0D, 0.0D, new int[0]);
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+ }
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+
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+ }
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+
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+ public IBlockData fromLegacyData(int i) {
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+ return this.getBlockData().set(BlockFluids.LEVEL, Integer.valueOf(i));
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+ }
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+
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+ public int toLegacyData(IBlockData iblockdata) {
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+ return ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue();
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+ }
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+
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+ protected BlockStateList getStateList() {
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+ return new BlockStateList(this, new IBlockState[] { BlockFluids.LEVEL});
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+ }
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+
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+ public static BlockFlowing a(Material material) {
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+ if (material == Material.WATER) {
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+ return Blocks.FLOWING_WATER;
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+ } else if (material == Material.LAVA) {
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+ return Blocks.FLOWING_LAVA;
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+ } else {
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+ throw new IllegalArgumentException("Invalid material");
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+ }
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+ }
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+
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+ public static BlockStationary b(Material material) {
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+ if (material == Material.WATER) {
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+ return Blocks.WATER;
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+ } else if (material == Material.LAVA) {
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+ return Blocks.LAVA;
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+ } else {
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+ throw new IllegalArgumentException("Invalid material");
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+ }
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderFlat.java b/src/main/java/net/minecraft/server/ChunkProviderFlat.java
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new file mode 100644
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index 0000000..d1e10c6
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@ -2287,5 +2505,5 @@ index 0000000..f75e2de
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+ }
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+}
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--
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2.4.5.windows.1
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2.4.6.windows.1
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@ -0,0 +1,22 @@
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From 4d013f6903f9ed1106967f8ae5121589277f0ebd Mon Sep 17 00:00:00 2001
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From: Iceee <andrew@opticgaming.tv>
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Date: Tue, 4 Aug 2015 18:15:05 -0700
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Subject: [PATCH] Fix lava/water some times creating air instead of cobblestone
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diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
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index b610450..db73f5d 100644
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--- a/src/main/java/net/minecraft/server/BlockFluids.java
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+++ b/src/main/java/net/minecraft/server/BlockFluids.java
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@@ -154,7 +154,7 @@ public abstract class BlockFluids extends Block {
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return true;
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}
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- if (integer.intValue() <= 4) {
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+ if (integer.intValue() > 0) { // PaperSpigot
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world.setTypeUpdate(blockposition, Blocks.COBBLESTONE.getBlockData());
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this.fizz(world, blockposition);
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return true;
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--
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2.4.6.windows.1
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