Remove the null world/locations patches
These isn't help catch the plugin causing the issues and actually broke some plugins in the process
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@ -1,57 +0,0 @@
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From 6d80b52489761c3d29e23d3ad6a8c3e9d17d8a55 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thinkofdeath@spigotmc.org>
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Date: Sun, 11 May 2014 10:03:12 +0100
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Subject: [PATCH] Check for plugins setting null locations/worlds
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diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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index fa3b340..12b2250 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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@@ -5,6 +5,8 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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+import org.apache.commons.lang.Validate; // Spigot
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+
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/**
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* Holds information for player movement events
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*/
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@@ -16,8 +18,10 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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public PlayerMoveEvent(final Player player, final Location from, final Location to) {
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super(player);
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- this.from = from;
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- this.to = to;
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+ // Spigot start
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+ setFrom( from );
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+ setTo( to );
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+ // Spigot end
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}
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/**
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@@ -63,6 +67,10 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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* @param from New location to mark as the players previous location
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*/
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public void setFrom(Location from) {
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+ // Spigot start
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+ Validate.notNull(from, "from location cannot be null");
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+ Validate.notNull(from.getWorld(), "from location's world cannot be null");
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+ // Spigot end
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this.from = from;
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}
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@@ -81,6 +89,10 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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* @param to New Location this player will move to
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*/
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public void setTo(Location to) {
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+ // Spigot start
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+ Validate.notNull(to, "to location cannot be null");
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+ Validate.notNull(to.getWorld(), "to location's world cannot be null");
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+ // Spigot end
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this.to = to;
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}
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--
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1.9.1
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@ -1,26 +0,0 @@
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From 2e92cd9a12cc8aacc66f1456420cf90cb09dcf03 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thinkofdeath@spigotmc.org>
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Date: Sun, 11 May 2014 11:24:20 +0100
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Subject: [PATCH] Don't fire PlayerPortalEvent when we don't have a target
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index a4a59ee..a033f07 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -609,6 +609,12 @@ public abstract class PlayerList {
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}
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TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
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+ // Spigot start
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+ if ( exit == null )
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+ {
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+ return;
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+ }
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+ // Spigot end
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PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
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event.useTravelAgent(useTravelAgent);
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Bukkit.getServer().getPluginManager().callEvent(event);
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--
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1.9.1
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