Commit Graph

265 Commits

Author SHA1 Message Date
md_5
84a4f0033e [Revert previous experimental commit] All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. 2013-04-28 19:52:35 +10:00
md_5
f5a5b2bd76 Increment written bytes value 2013-04-28 08:31:08 +10:00
md_5
8a035561c6 [EXPERIMENTAL] Take #3 at an even better / faster buffering system, use at own peril! 2013-04-27 22:13:33 +10:00
Antony Riley
fb51e3066b Fixes BUKKIT-3893 - Close world save files when world is
unloaded.
2013-04-26 20:35:16 +10:00
md_5
8cea336290 Remove snapshot protocol patch as it will be near impossible to emulate under 1.5 2013-04-26 18:02:57 +10:00
md_5
b56cd7fd98 Reduce flush time to 10 2013-04-25 10:28:05 +10:00
md_5
70436044aa End login process for filtered IPs 2013-04-25 10:01:30 +10:00
md_5
206d24fadd Remove flush time setter up 2013-04-25 09:55:05 +10:00
md_5
9a8d24e247 Use spoofed addresses for events 2013-04-25 09:42:40 +10:00
md_5
846f75ccea Perfect outbound rate limiter. 2013-04-25 09:33:14 +10:00
md_5
391a4159dd Clean up imports in the Spigot class. 2013-04-25 09:01:05 +10:00
md_5
3dcab711e3 Fix disabled netty again 2013-04-24 21:40:18 +10:00
md_5
3d29043ccb Correctly register pending connection when using legacy network handler. 2013-04-23 19:07:40 +10:00
md_5
57cabfb59d Set TCP nodelay to false for Netty 2013-04-23 18:45:12 +10:00
md_5
8614adffd3 Add thread naes to their own patch. 2013-04-23 11:50:42 +10:00
md_5
18520d21b2 Remove extra inventory close event patch, because despite being a legitimate bug fix, it will not be pulled by Bukkit, so plugins must resort to other means to catch this last event. 2013-04-23 11:37:51 +10:00
md_5
7c8c784aab FIx spacing 2013-04-23 11:35:18 +10:00
md_5
ce45aa074e Move version resolve check to initial POM patch 2013-04-23 11:32:07 +10:00
md_5
7f8fbc165b Move IP filter to own patch and (messily) fix merge conflicts as a result. 2013-04-23 11:27:55 +10:00
Ammar Askar
e393db48e6 Go back to the chunk based count caching for now to avoid mob spawning issues 2013-04-22 03:47:35 +05:00
md_5
699a27f6bc Fix world info showing world as always obfuscated 2013-04-21 20:02:08 +10:00
md_5
83ded01371 Revert "Readd previous Netty tweaks, the memory leak has been fixed"
This reverts commit d7ccd34e50.
2013-04-21 10:21:35 +10:00
md_5
d7ccd34e50 Readd previous Netty tweaks, the memory leak has been fixed 2013-04-21 08:53:15 +10:00
md_5
160e82139d Revert "Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties."
This reverts commit 95cd0996c0.
2013-04-21 08:39:39 +10:00
md_5
ceccdbcc80 Revert "20 ms works too, anything higher is a bit shifty"
This reverts commit 2471de6147.
2013-04-21 08:39:36 +10:00
Ammar Askar
0436193bc8 Take the count mapping one step further by removing chunk traversal for count seeking altogether 2013-04-21 00:26:53 +05:00
md_5
2471de6147 20 ms works too, anything higher is a bit shifty 2013-04-20 19:50:59 +10:00
md_5
95cd0996c0 Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties. 2013-04-20 19:42:04 +10:00
Ammar Askar
713fe4fb2d Store creature counts to avoid repeated assignable checks and traversal of entity slices 2013-04-20 13:50:09 +05:00
md_5
f962379477 Java 5/6 compat. NETBEANS! 2013-04-20 17:14:54 +10:00
md_5
fc6f817452 Oops. 2013-04-19 21:08:35 +10:00
md_5
566e67a188 Welcome back snapshot protocol patch! Now 30% more reliable than a leading brand of car cleaner! Testers welcome <3 2013-04-19 19:14:11 +10:00
md_5
b9d0fab579 [Experimental] Add connection multiplexer to allow many listen blocks. Secondary listen blocks are configured in bukkit.yml 2013-04-19 17:46:00 +10:00
SuPaH sPii
296620b306 Implement a "proper" connection throttle for netty.
Proper meaning a simple portover from CraftBukkit's implementation.

The last implementation had a few issues:
- For each server ping, the connection was getting throttled.
- ConcurrentHashMap is heavy (More of an opinion but don't judge)

From the last implementation, the connection throttle entry (your IP) wasn't getting removed from the list after a server ping, which is supposed to happen according to the original implementation.
2013-04-19 17:45:59 +10:00
md_5
165164f5ab Yet another CraftBukkit pulled patch. 2013-04-16 18:44:58 +10:00
Ammar Askar
9d524e7755 Changed minimum characters to 2 for validity check 2013-04-14 21:37:40 +05:00
md_5
7955ab6342 Fix first connect mostly failing because it is apparently that big of an issue for some people. 2013-04-14 19:34:10 +10:00
Benjamin James Harrison-Sims
9a75a123f5 Use Pattern 2013-04-14 03:25:35 +01:00
Benjamin James Harrison-Sims
4cc6854a67 Prevent handshake spam from invalid names. 2013-04-14 03:09:29 +01:00
md_5
079dc61259 Now that thats out the way.. 2013-04-13 17:14:56 +10:00
md_5
5f4cf224b6 Re add ping sending patch 2013-04-13 17:11:24 +10:00
md_5
010f3ea2b0 Remove a fair chunk of existing patches now applied to CraftBukkit 2013-04-13 17:06:23 +10:00
md_5
c7cc53537f Update netty & kindof hacky fix for anvil mishaps 2013-04-12 14:07:22 +10:00
md_5
7db53a4407 Add @hidendra 's pulls 2013-04-10 17:03:17 +10:00
md_5
db79d01b57 Add written bytes tracking for @bergerkiller 2013-04-10 16:37:43 +10:00
md_5
d9c76252eb Remove stats completely from patches. 2013-04-10 14:08:33 +10:00
md_5
9d224f6036 Fix patches. 2013-04-10 14:06:41 +10:00
md_5
0e9aa34299 [Cosmetic] Update patches to be generated with latest stable git. 2013-04-10 12:36:11 +10:00
Bestle
8276f54c06 Update 0038-Entity-Tracking-Ranges.patch
monsterEntityActivationRange -> monsterTrackingRange
2013-04-09 02:00:09 +02:00
Benjamin James Harrison-Sims
f36ab707b8 Fixes boat dupe 2013-04-05 18:53:24 +01:00