20973ffd0fMake certain game mechanics configurable Boat drops and rail placement at this time
Zach Brown
2014-10-24 22:25:14 -0500
25c5c2cb16Implement performance improvements from the EMC-CraftBukkit fork See the individual patch files for more details
Aikar
2014-10-19 17:58:49 -0500
0326076342Redo protocol warning message
Zach Brown
2014-09-21 22:23:33 -0500
1a6b7c9d79Update with latest patches from upstream SpigotMC
Byteflux
2014-09-21 22:05:59 -0500
39893976b4Re-add SportBukkit visual offset fix Looks to be entirely unrelated to the visual issues being seen
Zach Brown
2014-09-12 15:27:47 -0500
09d8de02adFix slime block sounds
Zach Brown
2014-09-11 20:33:37 -0500
6916d318a4Remove SportBukkit visual offset fix, may cause issues with certain cannons
Zach Brown
2014-09-11 16:36:50 -0500
b543551365Don't register standing or wall banner, and daylight detector inverted Cause client crashes, likely because they arent ticking yet
Zach Brown
2014-09-10 20:49:42 -0500
c1d8afce9bDon't allow 1.8 clients to join... they crash when encountering 1.8 blocks/items/etc
Zach Brown
2014-09-10 19:41:12 -0500
8c8900b752Use private CraftBukkit fork
Zach Brown
2014-09-10 17:29:02 -0500
798eced7fcAdd SportBukkit fix for visually offset entities
Zach Brown
2014-09-10 16:19:22 -0500
e60db6a306Add a few 1.8 features/blocks/items/whatever
Zach Brown
2014-09-10 16:19:06 -0500
57ec3d64beTemporarily remove optimized tile entity code Potential CME's and issues with pistons, we'll work through this on a separate branch and re-add it when appropriate
Zach Brown
2014-08-13 16:50:24 -0500
31d35e76acUpdate TileEntity optimizations (again again) ... hopefully less often now
Zach Brown
2014-08-11 23:07:39 -0500
169c67aaa0Update with latest TileEntity optimization changes
Aikar
2014-08-11 21:43:04 -0500
0b8246dbb7Move chest sound handling out of the tick loop... and set them not to tick
Zach Brown
2014-08-11 19:36:08 -0500
2542c10a85Optimize TileEntity Ticking Re-organizes the servers TileEntity Tick List to be bucketed by type.
Aikar
2014-08-11 16:04:54 -0500
552e1c5afdRemove 0026-Don-t-tick-chests, we'll be slightly changing our implementation
Zach Brown
2014-08-11 15:45:57 -0500
3727c00bddUpdate from upstream SpigotMC Abridged: Force close player inventories when they move/interact This prevents modified clients from using the 2x2 crafting square as permanent storage
Zach Brown
2014-08-10 00:21:18 -0500
0eb966c2a9Treat this.c as an element, not an extra object
Suddenly
2014-08-09 19:25:00 -0500
5ab581a8afUpdate travis-ci link in readme
Zach Brown
2014-08-09 18:15:45 -0500
ce389c461fRemove link to CB PR as its causing a lot of unneeded spam
Zach Brown
2014-08-09 18:12:13 -0500
d95ac585d4Configurable hanging tick EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
drXor
2014-08-09 17:27:35 -0500
9fdc6b05f9Add player affects spawning API Test plugin here: https://github.com/Zbob750/AffectsSpawning I believe this originated with SportBukkit, slightly modified for our (and potentially upstream's) usage
Jedediah Smith
2014-08-08 23:18:38 -0500
86f789adb4Center TNT sample grid points Makes TNT calculations more accurate, among other things
Jedediah Smith
2014-08-07 23:04:58 -0500
c08319bf13Update from upstream SpigotMC Fix LEFT_CLICK_AIR detection when not in creative SpigotMC/Spigot@883534a72a
Zach Brown
2014-08-07 14:33:06 -0500
2253110c8eRevert "Fix TNT directional bias" Restores our earlier and supposedly working TNT directional bias fix We will contiune to work through the specifics of the the issue in a separate branch This reverts commit 2449df7cdf.
Zach Brown
2014-08-07 14:18:11 -0500
2449df7cdfFix TNT directional bias Shift the sample points so they are centered on the entity, eliminating the directional bias of the explosion force
Jedediah Smith
2014-08-06 18:21:00 -0500
557a65eb3cUpdate CraftBukkit
Zach Brown
2014-08-04 15:11:38 -0500
8c8c10cefaConfigurable speed for water flowing over lava Higher values = Slower water movement = better performance http://hastebin.com/axuzaralas.vhdl
Byteflux
2014-08-03 21:23:18 -0500
f054884c39Don't log debug information
Dmck2b
2014-08-04 02:57:45 +0100
1d84acbcffUpdate from upstream SpigotMC Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77 Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
Zach Brown
2014-07-31 19:16:47 -0500
7cab612cfbUpdate from upstream SpigotMC Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
Zach Brown
2014-07-30 03:39:03 -0500
aeead930a1Better nerf for TNT Cannons ... Drops the item Applies to all Falling Block Entities
Byteflux
2014-07-30 03:35:19 -0500
7d802ab493Temporarily remove the better water lighting updates patch while we ensure there are no performance or implementation issues Specifically around non-water fluids
Zach Brown
2014-07-30 02:44:36 -0500
a7f1e7efd5Fix PlayerItemDamageEvent Hopefully a temporary patch as I've already submitted it to SpigotMC But I kinda wanna use the event now so... Here we are
Zach Brown
2014-07-24 22:29:15 -0500
7dd671146dUpdate from upstream SpigotMC Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
Zach Brown
2014-07-24 22:21:57 -0500
a5c9b31256Update from upstream SpigotMC No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
Zach Brown
2014-07-23 10:56:36 -0500
f07313c43fFix random position generator's tendency to move north-west Fixes the issue of mobs constantly going North-West in pens and other areas backported from 1.8
Zach Brown
2014-07-22 22:04:05 -0500
5cfd799cffFix incorrect API version on startup
Zach Brown
2014-07-22 20:16:50 -0500
1dc9ebc2deAdd travis back to README.md
Zach Brown
2014-07-22 15:28:35 -0500
62371c5dc0Fix minecraft-server dependencies in poms
Zach Brown
2014-07-22 14:50:06 -0500
f1c40d77a1Update MinecraftServer and MinecraftRelocate for module change
Zach Brown
2014-07-21 19:28:52 -0500
a23a026713Support all projectiles in the invisible players patch also cleans up the code a bit
Zach Brown
2014-07-21 18:52:19 -0500
a8d84a585dUpdate README.md after restructure
Zach Brown
2014-07-21 15:57:32 -0500
7b0c576798Restructure PaperSpigot as a new set of modules Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
Zach Brown
2014-07-21 15:46:54 -0500
a6efcbe993Upstream - Update from CraftBukkit
Zach Brown
2014-07-19 19:31:35 -0500
5d2d0455cbUpstream - fix IP banning
Zach Brown
2014-07-19 16:31:18 -0500
10f0cabc9eUpstream - Prevent attribute and NBT client crashes, dont spawn bonus ocelots when spawned via plugin
Zach Brown
2014-07-19 14:38:01 -0500
97b9051181Upstream - Ench Table fixes and bukkit method for EAR
Zach Brown
2014-07-19 01:03:23 -0500
16cc0a644eUpstream - cache heads because Mojang rate limited the session servers
Zach Brown
2014-07-16 19:23:48 -0500