PaperSpigot-Parent/CraftBukkit-Patches/0080-Fix-Biome-Decoration-Crashes.patch
md_5 cd0c975a6d Fix Biome Decoration Crashes
We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!
2014-01-05 09:35:15 +11:00

112 lines
4.8 KiB
Diff

From eed402ce73fec9890879e3ed03ec3ba4e4a2c9e6 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 5 Jan 2014 09:35:01 +1100
Subject: [PATCH] Fix Biome Decoration Crashes
We don't really know what affect this will have on the terrain generation, but its better than crashing and not having terrain generate at all!
diff --git a/src/main/java/net/minecraft/server/BiomeDecorator.java b/src/main/java/net/minecraft/server/BiomeDecorator.java
index b048d6c..962d719 100644
--- a/src/main/java/net/minecraft/server/BiomeDecorator.java
+++ b/src/main/java/net/minecraft/server/BiomeDecorator.java
@@ -147,7 +147,7 @@ public class BiomeDecorator {
for (j = 0; j < this.z; ++j) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
WorldGenerator worldgenerator = biomebase.b(this.b);
worldgenerator.a(this.a, this.b, k, i1, l);
@@ -156,7 +156,7 @@ public class BiomeDecorator {
for (j = 0; j < this.A; ++j) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
(new WorldGenDeadBush(Blocks.DEAD_BUSH)).a(this.a, this.b, k, i1, l);
}
@@ -164,7 +164,7 @@ public class BiomeDecorator {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- for (i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2); i1 > 0 && this.a.isEmpty(k, i1 - 1, l); --i1) {
+ for (i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); i1 > 0 && this.a.isEmpty(k, i1 - 1, l); --i1) { // Spigot
;
}
@@ -182,7 +182,7 @@ public class BiomeDecorator {
if (this.b.nextInt(8) == 0) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
this.r.a(this.a, this.b, k, i1, l);
}
}
@@ -190,42 +190,42 @@ public class BiomeDecorator {
if (this.b.nextInt(4) == 0) {
j = this.c + this.b.nextInt(16) + 8;
k = this.d + this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot
this.q.a(this.a, this.b, j, l, k);
}
if (this.b.nextInt(8) == 0) {
j = this.c + this.b.nextInt(16) + 8;
k = this.d + this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot
this.r.a(this.a, this.b, j, l, k);
}
for (j = 0; j < this.C; ++j) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
this.t.a(this.a, this.b, k, i1, l);
}
for (j = 0; j < 10; ++j) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
this.t.a(this.a, this.b, k, i1, l);
}
if (this.b.nextInt(32) == 0) {
j = this.c + this.b.nextInt(16) + 8;
k = this.d + this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(j, k) * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(j, k) * 2); // Spigot
(new WorldGenPumpkin()).a(this.a, this.b, j, l, k);
}
for (j = 0; j < this.D; ++j) {
k = this.c + this.b.nextInt(16) + 8;
l = this.d + this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(k, l) * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(k, l) * 2); // Spigot
this.u.a(this.a, this.b, k, i1, l);
}
@@ -276,4 +276,11 @@ public class BiomeDecorator {
this.a(1, this.n, 0, 16);
this.b(1, this.o, 16, 16);
}
+
+ // Spigot Start
+ private int getHighestBlockYAt(int x, int z)
+ {
+ return Math.max( 1, this.a.getHighestBlockYAt( x, z ) );
+ }
+ // Spigot End
}
--
1.8.3.2