afe4189e46
This fixes the server incorrectly moving the player out of an anvil when touching it on the side. The server used the rotation of the last placed anvil instead the of the rotation of the anvil the player was touching.
30 lines
862 B
Diff
30 lines
862 B
Diff
From 817267c19278a9c34c33b852009eb1d70058bb5c Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thethinkofdeath@gmail.com>
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Date: Thu, 9 Jan 2014 14:19:12 +0000
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Subject: [PATCH] Fix anvil collisions
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diff --git a/src/main/java/net/minecraft/server/BlockAnvil.java b/src/main/java/net/minecraft/server/BlockAnvil.java
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index 9e1ce2f..1fa14c5 100644
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--- a/src/main/java/net/minecraft/server/BlockAnvil.java
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+++ b/src/main/java/net/minecraft/server/BlockAnvil.java
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@@ -11,6 +11,15 @@ public class BlockAnvil extends BlockFalling {
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this.a(CreativeModeTab.c);
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}
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+ // Spigot start
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+ @Override
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+ public AxisAlignedBB a( World world, int i, int j, int k )
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+ {
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+ updateShape( world, i, j, k );
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+ return super.a( world, i, j, k );
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+ }
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+ // Spigot end
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+
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public boolean d() {
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return false;
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}
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--
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1.8.4.msysgit.0
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