PaperSpigot-Parent/Spigot-Server-Patches/0003-mc-dev-imports.patch
Zach Brown 0b8246dbb7 Move chest sound handling out of the tick loop...
and set them not to tick
2014-08-11 19:36:08 -05:00

180 lines
5.5 KiB
Diff

From d283bfd7d39924f8d6fcca0678422842f298b7dc Mon Sep 17 00:00:00 2001
From: Zach Brown <Zbob750@live.com>
Date: Tue, 22 Jul 2014 21:05:53 -0500
Subject: [PATCH] mc-dev imports
diff --git a/src/main/java/net/minecraft/server/RandomPositionGenerator.java b/src/main/java/net/minecraft/server/RandomPositionGenerator.java
new file mode 100644
index 0000000..9342a3f
--- /dev/null
+++ b/src/main/java/net/minecraft/server/RandomPositionGenerator.java
@@ -0,0 +1,74 @@
+package net.minecraft.server;
+
+import java.util.Random;
+
+public class RandomPositionGenerator {
+
+ private static Vec3D a = Vec3D.a(0.0D, 0.0D, 0.0D);
+
+ public static Vec3D a(EntityCreature entitycreature, int i, int j) {
+ return c(entitycreature, i, j, (Vec3D) null);
+ }
+
+ public static Vec3D a(EntityCreature entitycreature, int i, int j, Vec3D vec3d) {
+ a.a = vec3d.a - entitycreature.locX;
+ a.b = vec3d.b - entitycreature.locY;
+ a.c = vec3d.c - entitycreature.locZ;
+ return c(entitycreature, i, j, a);
+ }
+
+ public static Vec3D b(EntityCreature entitycreature, int i, int j, Vec3D vec3d) {
+ a.a = entitycreature.locX - vec3d.a;
+ a.b = entitycreature.locY - vec3d.b;
+ a.c = entitycreature.locZ - vec3d.c;
+ return c(entitycreature, i, j, a);
+ }
+
+ private static Vec3D c(EntityCreature entitycreature, int i, int j, Vec3D vec3d) {
+ Random random = entitycreature.aI();
+ boolean flag = false;
+ int k = 0;
+ int l = 0;
+ int i1 = 0;
+ float f = -99999.0F;
+ boolean flag1;
+
+ if (entitycreature.bY()) {
+ double d0 = (double) (entitycreature.bV().e(MathHelper.floor(entitycreature.locX), MathHelper.floor(entitycreature.locY), MathHelper.floor(entitycreature.locZ)) + 4.0F);
+ double d1 = (double) (entitycreature.bW() + (float) i);
+
+ flag1 = d0 < d1 * d1;
+ } else {
+ flag1 = false;
+ }
+
+ for (int j1 = 0; j1 < 10; ++j1) {
+ int k1 = random.nextInt(2 * i) - i;
+ int l1 = random.nextInt(2 * j) - j;
+ int i2 = random.nextInt(2 * i) - i;
+
+ if (vec3d == null || (double) k1 * vec3d.a + (double) i2 * vec3d.c >= 0.0D) {
+ k1 += MathHelper.floor(entitycreature.locX);
+ l1 += MathHelper.floor(entitycreature.locY);
+ i2 += MathHelper.floor(entitycreature.locZ);
+ if (!flag1 || entitycreature.b(k1, l1, i2)) {
+ float f1 = entitycreature.a(k1, l1, i2);
+
+ if (f1 > f) {
+ f = f1;
+ k = k1;
+ l = l1;
+ i1 = i2;
+ flag = true;
+ }
+ }
+ }
+ }
+
+ if (flag) {
+ return Vec3D.a((double) k, (double) l, (double) i1);
+ } else {
+ return null;
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
new file mode 100644
index 0000000..b205ab7
--- /dev/null
+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
@@ -0,0 +1,84 @@
+package net.minecraft.server;
+
+public class TileEntityEnderChest extends TileEntity {
+
+ public float a;
+ public float i;
+ public int j;
+ private int k;
+
+ public TileEntityEnderChest() {}
+
+ public void h() {
+ super.h();
+ if (++this.k % 20 * 4 == 0) {
+ this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
+ }
+
+ this.i = this.a;
+ float f = 0.1F;
+ double d0;
+
+ if (this.j > 0 && this.a == 0.0F) {
+ double d1 = (double) this.x + 0.5D;
+
+ d0 = (double) this.z + 0.5D;
+ this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
+ }
+
+ if (this.j == 0 && this.a > 0.0F || this.j > 0 && this.a < 1.0F) {
+ float f1 = this.a;
+
+ if (this.j > 0) {
+ this.a += f;
+ } else {
+ this.a -= f;
+ }
+
+ if (this.a > 1.0F) {
+ this.a = 1.0F;
+ }
+
+ float f2 = 0.5F;
+
+ if (this.a < f2 && f1 >= f2) {
+ d0 = (double) this.x + 0.5D;
+ double d2 = (double) this.z + 0.5D;
+
+ this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
+ }
+
+ if (this.a < 0.0F) {
+ this.a = 0.0F;
+ }
+ }
+ }
+
+ public boolean c(int i, int j) {
+ if (i == 1) {
+ this.j = j;
+ return true;
+ } else {
+ return super.c(i, j);
+ }
+ }
+
+ public void s() {
+ this.u();
+ super.s();
+ }
+
+ public void a() {
+ ++this.j;
+ this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
+ }
+
+ public void b() {
+ --this.j;
+ this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j);
+ }
+
+ public boolean a(EntityHuman entityhuman) {
+ return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
+ }
+}
--
1.9.1