390 lines
16 KiB
Diff
390 lines
16 KiB
Diff
From 08e4e84c8cf2e75fb8e052b8ef74773dc0e7a5fa Mon Sep 17 00:00:00 2001
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From: Mike Primm <mike@primmhome.com>
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Date: Sun, 23 Dec 2012 14:46:23 -0600
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Subject: [PATCH] Implement 'lightening' of NibbleArrays - only allocate
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buffers when non-trivial value Saving from 40-45% of memory use by chunk
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section data.
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Finish up NibbleArray lightening work - use for Snapshots, reduce copies
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Fix nibble handling with NBT - arrays aren't copied by NBTByteArray
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---
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.../net/minecraft/server/ChunkRegionLoader.java | 10 +-
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.../java/net/minecraft/server/ChunkSection.java | 24 ++--
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.../java/net/minecraft/server/NibbleArray.java | 122 ++++++++++++++++++++-
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.../net/minecraft/server/Packet51MapChunk.java | 28 +++--
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.../java/org/bukkit/craftbukkit/CraftChunk.java | 44 +++++++-
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5 files changed, 197 insertions(+), 31 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index b9704bd..7a98822 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -225,15 +225,15 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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nbttagcompound1.setByte("Y", (byte) (chunksection.d() >> 4 & 255));
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nbttagcompound1.setByteArray("Blocks", chunksection.g());
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if (chunksection.i() != null) {
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- nbttagcompound1.setByteArray("Add", chunksection.i().a);
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+ nbttagcompound1.setByteArray("Add", chunksection.i().getValueArray()); // Spigot
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}
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- nbttagcompound1.setByteArray("Data", chunksection.j().a);
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- nbttagcompound1.setByteArray("BlockLight", chunksection.k().a);
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+ nbttagcompound1.setByteArray("Data", chunksection.j().getValueArray()); // Spigot
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+ nbttagcompound1.setByteArray("BlockLight", chunksection.k().getValueArray()); // Spigot
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if (flag) {
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- nbttagcompound1.setByteArray("SkyLight", chunksection.l().a);
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+ nbttagcompound1.setByteArray("SkyLight", chunksection.l().getValueArray()); // Spigot
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} else {
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- nbttagcompound1.setByteArray("SkyLight", new byte[chunksection.k().a.length]);
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+ nbttagcompound1.setByteArray("SkyLight", new byte[chunksection.k().getValueArray().length]); // Spigot
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}
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nbttaglist.add(nbttagcompound1);
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diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
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index 03d511f..623399f 100644
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--- a/src/main/java/net/minecraft/server/ChunkSection.java
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+++ b/src/main/java/net/minecraft/server/ChunkSection.java
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@@ -134,7 +134,8 @@ public class ChunkSection {
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}
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}
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} else {
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- byte[] ext = this.extBlockIds.a;
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+ this.extBlockIds.forceToNonTrivialArray(); // Spigot
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+ byte[] ext = this.extBlockIds.getValueArray();
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for (int off = 0, off2 = 0; off < blkIds.length;) {
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byte extid = ext[off2];
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int l = (blkIds[off] & 0xFF) | ((extid & 0xF) << 8); // Even data
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@@ -165,6 +166,12 @@ public class ChunkSection {
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off++;
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off2++;
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}
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+ // Spigot start
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+ this.extBlockIds.detectAndProcessTrivialArray();
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+ if (this.extBlockIds.isTrivialArray() && (this.extBlockIds.getTrivialArrayValue() == 0)) {
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+ this.extBlockIds = null;
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+ }
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+ // Spigot end
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}
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this.nonEmptyBlockCount = cntNonEmpty;
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this.tickingBlockCount = cntTicking;
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@@ -225,12 +232,11 @@ public class ChunkSection {
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public void a(NibbleArray nibblearray) {
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// CraftBukkit start - Don't hang on to an empty nibble array
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boolean empty = true;
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- for (int i = 0; i < nibblearray.a.length; i++) {
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- if (nibblearray.a[i] != 0) {
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- empty = false;
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- break;
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- }
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+ // Spigot start
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+ if ((!nibblearray.isTrivialArray()) || (nibblearray.getTrivialArrayValue() != 0)) {
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+ empty = false;
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}
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+ // Spigot end
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if (empty) {
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return;
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@@ -253,10 +259,8 @@ public class ChunkSection {
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// Spigot start - validate/correct nibble array
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private static final NibbleArray validateNibbleArray(NibbleArray na) {
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- if ((na != null) && (na.a.length < 2048)) {
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- NibbleArray newna = new NibbleArray(4096, 4);
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- System.arraycopy(na.a, 0, newna.a, 0, na.a.length);
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- na = newna;
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+ if ((na != null) && (na.getByteLength() < 2048)) {
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+ na.resizeArray(2048);
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}
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return na;
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}
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diff --git a/src/main/java/net/minecraft/server/NibbleArray.java b/src/main/java/net/minecraft/server/NibbleArray.java
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index 5d75a54..c9bc20c 100644
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--- a/src/main/java/net/minecraft/server/NibbleArray.java
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+++ b/src/main/java/net/minecraft/server/NibbleArray.java
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@@ -1,13 +1,117 @@
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package net.minecraft.server;
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+import java.util.Arrays; // Spigot
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+
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public class NibbleArray {
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- public final byte[] a;
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+ private byte[] a; // Spigot - remove final, make private (anyone directly accessing this is broken already)
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private final int b;
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private final int c;
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+ // Spigot start
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+ private byte trivialValue;
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+ private byte trivialByte;
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+ private int length;
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+ private static final int LEN2K = 2048; // Universal length used right now - optimize around this
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+ private static final byte[][] TrivLen2k;
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+
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+ static {
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+ TrivLen2k = new byte[16][];
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+ for (int i = 0; i < 16; i++) {
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+ TrivLen2k[i] = new byte[LEN2K];
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+ Arrays.fill(TrivLen2k[i], (byte) (i | (i << 4)));
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+ }
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+ }
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+
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+ // Try to convert array to trivial array
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+ public void detectAndProcessTrivialArray() {
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+ trivialValue = (byte) (a[0] & 0xF);
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+ trivialByte = (byte) (trivialValue | (trivialValue << 4));
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+ for (int i = 0; i < a.length; i++) {
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+ if (a[i] != trivialByte) return;
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+ }
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+ // All values matches, so array is trivial
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+ this.length = a.length;
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+ this.a = null;
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+ }
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+
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+ // Force array to non-trivial state
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+ public void forceToNonTrivialArray() {
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+ if (this.a == null) {
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+ this.a = new byte[this.length];
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+ if (this.trivialByte != 0) {
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+ Arrays.fill(this.a, this.trivialByte);
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+ }
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+ }
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+ }
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+
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+ // Test if array is in trivial state
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+ public boolean isTrivialArray() {
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+ return (this.a == null);
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+ }
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+
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+ // Get value of all elements (only valid if array is in trivial state)
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+ public int getTrivialArrayValue() {
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+ return this.trivialValue;
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+ }
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+
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+ // Get logical length of byte array for nibble data (whether trivial or non-trivial)
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+ public int getByteLength() {
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+ if (this.a == null) {
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+ return this.length;
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+ } else {
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+ return this.a.length;
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+ }
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+ }
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+
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+ // Return byte encoding of array (whether trivial or non-trivial) - returns read-only array if trivial (do not modify!)
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+ public byte[] getValueArray() {
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+ if (this.a != null) {
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+ return this.a;
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+ } else {
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+ byte[] rslt;
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+
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+ if (this.length == LEN2K) { // All current uses are 2k long, but be safe
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+ rslt = TrivLen2k[this.trivialValue];
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+ } else {
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+ rslt = new byte[this.length];
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+ if (this.trivialByte != 0) {
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+ Arrays.fill(rslt, this.trivialByte);
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+ }
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+ }
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+ return rslt;
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+ }
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+ }
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+
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+ // Copy byte representation of array to given offset in given byte array
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+ public int copyToByteArray(byte[] dest, int off) {
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+ if (this.a == null) {
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+ Arrays.fill(dest, off, off + this.length, this.trivialByte);
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+ return off + this.length;
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+ } else {
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+ System.arraycopy(this.a, 0, dest, off, this.a.length);
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+ return off + this.a.length;
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+ }
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+ }
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+
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+ // Resize array to given byte length
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+ public void resizeArray(int len) {
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+ if (this.a == null) {
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+ this.length = len;
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+ } else if (this.a.length != len) {
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+ byte[] newa = new byte[len];
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+ System.arraycopy(this.a, 0, newa, 0, ((this.a.length > len) ? len : this.a.length));
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+ this.a = newa;
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+ }
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+ }
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+ // Spigot end
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public NibbleArray(int i, int j) {
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- this.a = new byte[i >> 1];
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+ // Spigot start
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+ //this.a = new byte[i >> 1];
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+ this.a = null; // Start off as trivial value (all same zero value)
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+ this.length = i >> 1;
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+ this.trivialByte = this.trivialValue = 0;
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+ // Spigot end
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this.b = j;
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this.c = j + 4;
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}
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@@ -16,9 +120,11 @@ public class NibbleArray {
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this.a = abyte;
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this.b = i;
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this.c = i + 4;
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+ detectAndProcessTrivialArray(); // Spigot
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}
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public int a(int i, int j, int k) {
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+ if (this.a == null) return this.trivialValue; // Spigot
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int l = j << this.c | k << this.b | i;
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int i1 = l >> 1;
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int j1 = l & 1;
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@@ -27,6 +133,18 @@ public class NibbleArray {
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}
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public void a(int i, int j, int k, int l) {
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+ // Spigot start
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+ if (this.a == null) {
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+ if (l != this.trivialValue) { // Not same as trivial value, array no longer trivial
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+ this.a = new byte[this.length];
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+ if (this.trivialByte != 0) {
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+ Arrays.fill(this.a, this.trivialByte);
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+ }
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+ } else {
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+ return;
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+ }
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+ }
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+ // Spigot end
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int i1 = j << this.c | k << this.b | i;
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int j1 = i1 >> 1;
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int k1 = i1 & 1;
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diff --git a/src/main/java/net/minecraft/server/Packet51MapChunk.java b/src/main/java/net/minecraft/server/Packet51MapChunk.java
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index 14a6245..ee179be 100644
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--- a/src/main/java/net/minecraft/server/Packet51MapChunk.java
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+++ b/src/main/java/net/minecraft/server/Packet51MapChunk.java
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@@ -139,16 +139,22 @@ public class Packet51MapChunk extends Packet {
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for (l = 0; l < achunksection.length; ++l) {
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if (achunksection[l] != null && (!flag || !achunksection[l].a()) && (i & 1 << l) != 0) {
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nibblearray = achunksection[l].j();
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- System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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- j += nibblearray.a.length;
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+ // Spigot start
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+ // System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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+ // j += nibblearray.a.length;
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+ j = nibblearray.copyToByteArray(abyte, j);
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+ // Spigot end
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}
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}
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for (l = 0; l < achunksection.length; ++l) {
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if (achunksection[l] != null && (!flag || !achunksection[l].a()) && (i & 1 << l) != 0) {
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nibblearray = achunksection[l].k();
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- System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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- j += nibblearray.a.length;
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+ // Spigot start
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+ // System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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+ // j += nibblearray.a.length;
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+ j = nibblearray.copyToByteArray(abyte, j);
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+ // Spigot end
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}
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}
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@@ -156,8 +162,11 @@ public class Packet51MapChunk extends Packet {
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for (l = 0; l < achunksection.length; ++l) {
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if (achunksection[l] != null && (!flag || !achunksection[l].a()) && (i & 1 << l) != 0) {
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nibblearray = achunksection[l].l();
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- System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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- j += nibblearray.a.length;
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+ // Spigot start
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+ // System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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+ // j += nibblearray.a.length;
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+ j = nibblearray.copyToByteArray(abyte, j);
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+ // Spigot end
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}
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}
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}
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@@ -166,8 +175,11 @@ public class Packet51MapChunk extends Packet {
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for (l = 0; l < achunksection.length; ++l) {
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if (achunksection[l] != null && (!flag || !achunksection[l].a()) && achunksection[l].i() != null && (i & 1 << l) != 0) {
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nibblearray = achunksection[l].i();
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- System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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- j += nibblearray.a.length;
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+ // Spigot start
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+ //System.arraycopy(nibblearray.a, 0, abyte, j, nibblearray.a.length);
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+ //j += nibblearray.a.length;
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+ j = nibblearray.copyToByteArray(abyte, j);
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+ // Spigot end
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}
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 79c3893..ad58bef 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -174,7 +174,18 @@ public class CraftChunk implements Chunk {
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}
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if (cs[i].i() != null) { /* If we've got extended IDs */
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- byte[] extids = cs[i].i().a;
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+ // Spigot start
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+ if (cs[i].i().isTrivialArray()) {
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+ int tval = cs[i].i().getTrivialArrayValue();
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+ if (tval != 0) {
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+ tval = tval << 8;
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+ for (int j = 0; j < 4096; j++) {
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+ blockids[j] |= tval;
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+ }
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+ }
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+ } else {
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+ byte[] extids = cs[i].i().getValueArray();
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+ // Spigot end
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for (int j = 0; j < 2048; j++) {
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short b = (short) (extids[j] & 0xFF);
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@@ -186,21 +197,42 @@ public class CraftChunk implements Chunk {
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blockids[j<<1] |= (b & 0x0F) << 8;
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blockids[(j<<1)+1] |= (b & 0xF0) << 4;
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}
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+ } // Spigot
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}
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sectionBlockIDs[i] = blockids;
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/* Get block data nibbles */
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- sectionBlockData[i] = new byte[2048];
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- System.arraycopy(cs[i].j().a, 0, sectionBlockData[i], 0, 2048); // Should be getData
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+ // Spigot start
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+ if (cs[i].j().isTrivialArray() && (cs[i].j().getTrivialArrayValue() == 0)) {
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+ sectionBlockData[i] = emptyData;
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+ } else {
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+ sectionBlockData[i] = new byte[2048];
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+ cs[i].j().copyToByteArray(sectionBlockData[i], 0);
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+ }
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if (cs[i].l() == null) {
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sectionSkyLights[i] = emptyData;
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+ }
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+ else if (cs[i].l().isTrivialArray()) {
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+ if (cs[i].l().getTrivialArrayValue() == 0) {
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+ sectionSkyLights[i] = emptyData;
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+ } else if (cs[i].l().getTrivialArrayValue() == 15) {
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+ sectionSkyLights[i] = emptySkyLight;
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+ } else {
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+ sectionSkyLights[i] = new byte[2048];
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+ cs[i].l().copyToByteArray(sectionSkyLights[i], 0);
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+ }
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} else {
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sectionSkyLights[i] = new byte[2048];
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- System.arraycopy(cs[i].l().a, 0, sectionSkyLights[i], 0, 2048); // Should be getSkyLight
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+ cs[i].l().copyToByteArray(sectionSkyLights[i], 0);
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+ }
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+ if (cs[i].k().isTrivialArray() && (cs[i].k().getTrivialArrayValue() == 0)) {
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+ sectionEmitLights[i] = emptyData;
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+ } else {
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+ sectionEmitLights[i] = new byte[2048];
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+ cs[i].k().copyToByteArray(sectionEmitLights[i], 0);
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}
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- sectionEmitLights[i] = new byte[2048];
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- System.arraycopy(cs[i].k().a, 0, sectionEmitLights[i], 0, 2048); // Should be getBlockLight
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+ // Spigot end
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}
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}
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--
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1.8.2.1
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