aeead930a1
Drops the item Applies to all Falling Block Entities
57 lines
2.3 KiB
Diff
57 lines
2.3 KiB
Diff
From 4e3e279e87216581baf20ca7826b1fb31e8649b1 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 30 Jul 2014 03:31:43 -0500
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Subject: [PATCH] Drop falling block entities that are above the specified
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height
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diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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index df602bd..5a36e1e 100644
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--- a/src/main/java/net/minecraft/server/EntityFallingBlock.java
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+++ b/src/main/java/net/minecraft/server/EntityFallingBlock.java
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@@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.Iterator;
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+import org.github.paperspigot.PaperSpigotWorldConfig;
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public class EntityFallingBlock extends Entity {
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@@ -67,6 +68,17 @@ public class EntityFallingBlock extends Entity {
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++this.ticksLived;
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this.motY -= 0.03999999910593033D;
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this.move(this.motX, this.motY, this.motZ);
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+
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+ // PaperSpigot start - Drop falling blocks above the specified height
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+ if (PaperSpigotWorldConfig.fallingBlockHeightNerf != 0 && this.locY > PaperSpigotWorldConfig.fallingBlockHeightNerf) {
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+ if (this.dropItem) {
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+ this.a(new ItemStack(this.id, 1, this.id.getDropData(this.data)), 0.0F);
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+ }
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+
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+ this.die();
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+ }
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+ // PaperSpigot end
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+
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this.motX *= 0.9800000190734863D;
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this.motY *= 0.9800000190734863D;
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this.motZ *= 0.9800000190734863D;
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diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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index 39bbd62..5e72313 100644
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--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
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@@ -169,4 +169,11 @@ public class PaperSpigotWorldConfig
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keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true );
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log( "Keep spawn chunk loaded: " + keepSpawnInMemory );
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}
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+
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+ public static double fallingBlockHeightNerf;
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+ private void fallingBlockHeightNerf()
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+ {
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+ // Technically a little disingenuous as it applies to all falling blocks but alas, backwards compat prevails!
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+ fallingBlockHeightNerf = getDouble( "tnt-entity-height-nerf", 0 );
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+ }
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}
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--
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1.9.1
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