PaperSpigot-Parent/CraftBukkit-Patches/0104-Use-Offline-Player-Data-Once-if-Required.patch
Zach Brown 19972e09b8 Update SpigotMC's patches
5a0150f586ed3eb15fe6f1f596d1a5a7d806f0f9 Fix ITEM_BREAK
e6a3911057bd94d8bd7021cbb4923fb84fb106d1 Upstream merge
d1cdcf8d4c3639f956474f02ed662517cffbe23e Remove old patch
068df64aeee368377e1673667bffc7a6dcf90554 Rebuild all patches
2014-11-30 16:16:48 -06:00

44 lines
2.0 KiB
Diff

From 7ec105c3413b800da05393ab7a8cbdd3371f23e7 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 13 Apr 2014 14:41:23 +1000
Subject: [PATCH] Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 6fa10cc..ee79cbd 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -200,10 +200,28 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
try {
File file = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
+ // Spigot Start
+ boolean usingWrongFile = false;
+ if ( !file.exists() )
+ {
+ file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
+ if ( file.exists() )
+ {
+ usingWrongFile = true;
+ org.bukkit.Bukkit.getServer().getLogger().warning( "Using offline mode UUID file for player " + entityhuman.getName() + " as it is the only copy we can find." );
+ }
+ }
+ // Spigot End
if (file.exists() && file.isFile()) {
nbttagcompound = NBTCompressedStreamTools.a((InputStream) (new FileInputStream(file)));
}
+ // Spigot Start
+ if ( usingWrongFile )
+ {
+ file.renameTo( new File( file.getPath() + ".offline-read" ) );
+ }
+ // Spigot End
} catch (Exception exception) {
WorldNBTStorage.a.warn("Failed to load player data for " + entityhuman.getName());
}
--
2.1.0