PaperSpigot-Parent/Bukkit-Patches/0010-InventoryClickEvent-getClickedInventory.patch
Zach Brown cab333b217 Rebase (Update) from upstream SpigotMC
Don't send requests of every player was found in the global api cache SpigotMC/Spigot@841270ff1e
Correctly set the response code for the cached lookups and return the ... SpigotMC/Spigot@f170b7899c
Don't try and re-set the global api cache on reload SpigotMC/Spigot@b410a00a66
Use a compile time sneaky throw hack. SpigotMC/Spigot@508462b96b
Fix a missed rename in WorldGenGroundBush SpigotMC/Spigot@0614d8fae9
2014-11-28 14:19:07 -06:00

55 lines
2.1 KiB
Diff

From 5cf09dcfd541d0434f843de98f040ee8fa68a3e2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jul 2013 10:32:05 -0400
Subject: [PATCH] InventoryClickEvent getClickedInventory
Add InventoryClickEvent.getClickedInventory. Adds BUKKIT-4495
Plugins currently have to do the logic themselves on the raw slot ID
in order to determine the inventory clicked. This provides the logic for plugins to
readily identify which inventory was clicked.
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
index 28198b8..3313d91 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
@@ -47,6 +47,7 @@ public class InventoryClickEvent extends InventoryInteractEvent {
private static final HandlerList handlers = new HandlerList();
private final ClickType click;
private final InventoryAction action;
+ private final Inventory clickedInventory;
private SlotType slot_type;
private int whichSlot;
private int rawSlot;
@@ -62,6 +63,13 @@ public class InventoryClickEvent extends InventoryInteractEvent {
super(view);
this.slot_type = type;
this.rawSlot = slot;
+ if (slot < 0) {
+ this.clickedInventory = null;
+ } else if (view.getTopInventory() != null && slot < view.getTopInventory().getSize()) {
+ this.clickedInventory = view.getTopInventory();
+ } else {
+ this.clickedInventory = view.getBottomInventory();
+ }
this.whichSlot = view.convertSlot(slot);
this.click = click;
this.action = action;
@@ -73,6 +81,14 @@ public class InventoryClickEvent extends InventoryInteractEvent {
}
/**
+ * Gets the inventory that was clicked, or null if outside of window
+ * @return The clicked inventory
+ */
+ public Inventory getClickedInventory() {
+ return clickedInventory;
+ }
+
+ /**
* Gets the type of slot that was clicked.
*
* @return the slot type
--
1.9.1