PaperSpigot-Parent/CraftBukkit-Patches/0138-Make-moved-too-quickly-limit-configurable.patch
md_5 cf6a7ce46d Use CLQ for main thread tasks.
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-21 17:27:35 -05:00

39 lines
2.2 KiB
Diff

From d9bdd343cac4ba10519ebb8ec29a2f6db33182f2 Mon Sep 17 00:00:00 2001
From: Jonas Konrad <me@yawk.at>
Date: Tue, 22 Jul 2014 15:59:01 +0200
Subject: [PATCH] Make "moved too quickly" limit configurable
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 44c8052..3108938 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -395,7 +395,8 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
// CraftBukkit end
double d17 = d14 * d14 + d15 * d15 + d16 * d16;
- if (d17 > 100.0D && this.checkMovement && (!this.minecraftServer.S() || !this.minecraftServer.R().equals(this.player.getName()))) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
+ // Spigot: make "moved too quickly" limit configurable
+ if (d17 > org.spigotmc.SpigotConfig.movedTooQuicklyThreshold && this.checkMovement && (!this.minecraftServer.S() || !this.minecraftServer.R().equals(this.player.getName()))) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
PlayerConnection.c.warn(this.player.getName() + " moved too quickly! " + d11 + "," + d12 + "," + d13 + " (" + d14 + ", " + d15 + ", " + d16 + ")");
this.a(this.o, this.p, this.q, this.player.yaw, this.player.pitch);
return;
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 759a95a..8233de7 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -339,4 +339,10 @@ public class SpigotConfig
{
movedWronglyThreshold = getDouble( "settings.moved-wrongly-threshold", 0.0625D );
}
+
+ public static double movedTooQuicklyThreshold;
+ private static void movedTooQuicklyThreshold()
+ {
+ movedTooQuicklyThreshold = getDouble( "settings.moved-too-quickly-threshold", 100.0D );
+ }
}
--
2.1.0