add events

This commit is contained in:
Freddie 2023-04-30 21:57:46 +01:00
parent 85c33ba2f1
commit b839298eae
2 changed files with 131 additions and 0 deletions

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package lol.vera.spigot.event;
import com.google.common.base.Preconditions;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.event.entity.CreatureSpawnEvent;
/**
* WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.
*
* You should still listen to CreatureSpawnEvent as a backup, and only use this event as an "enhancement".
* The intent of this event is to improve server performance, so limited use cases.
*
* Currently: NATURAL and SPAWNER based reasons. Please submit a Pull Request for future additions.
* Also, Plugins that replace Entity Registrations with their own custom entities might not fire this event.
*/
public class PreCreatureSpawnEvent extends Event implements Cancellable {
private final Location location;
private final EntityType type;
private final CreatureSpawnEvent.SpawnReason reason;
private boolean shouldAbortSpawn;
public PreCreatureSpawnEvent(Location location, EntityType type, CreatureSpawnEvent.SpawnReason reason) {
this.location = Preconditions.checkNotNull(location, "Location may not be null").clone();
this.type = Preconditions.checkNotNull(type, "Type may not be null");
this.reason = Preconditions.checkNotNull(reason, "Reason may not be null");
}
/**
* @return The location this creature is being spawned at
*/
public Location getSpawnLocation() {
return location;
}
/**
* @return The type of creature being spawned
*/
public EntityType getType() {
return type;
}
/**
* @return Reason this creature is spawning (ie, NATURAL vs SPAWNER)
*/
public CreatureSpawnEvent.SpawnReason getReason() {
return reason;
}
/**
* @return If the spawn process should be aborted vs trying more attempts
*/
public boolean shouldAbortSpawn() {
return shouldAbortSpawn;
}
/**
* Set this if you are more blanket blocking all types of these spawns, and wish to abort the spawn process from
* trying more attempts after this cancellation.
*
* @param shouldAbortSpawn Set if the spawn process should be aborted vs trying more attempts
*/
public void setShouldAbortSpawn(boolean shouldAbortSpawn) {
this.shouldAbortSpawn = shouldAbortSpawn;
}
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
private boolean cancelled = false;
/**
* @return If the spawn of this creature is cancelled or not
*/
@Override
public boolean isCancelled() {
return cancelled;
}
/**
* Cancelling this event is more effecient than cancelling CreatureSpawnEvent
* @param cancel true if you wish to cancel this event, and abort the spawn of this creature
*/
@Override
public void setCancelled(boolean cancel) {
cancelled = cancel;
}
}

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package lol.vera.spigot.event;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
public class PrePlayerDeathEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancelled = false;
public PrePlayerDeathEvent(Player who) {
super(who);
}
public boolean isCancelled() {
return this.cancelled;
}
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}