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add events
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package lol.vera.spigot.event;
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import com.google.common.base.Preconditions;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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/**
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* WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.
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*
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* You should still listen to CreatureSpawnEvent as a backup, and only use this event as an "enhancement".
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* The intent of this event is to improve server performance, so limited use cases.
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*
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* Currently: NATURAL and SPAWNER based reasons. Please submit a Pull Request for future additions.
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* Also, Plugins that replace Entity Registrations with their own custom entities might not fire this event.
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*/
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public class PreCreatureSpawnEvent extends Event implements Cancellable {
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private final Location location;
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private final EntityType type;
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private final CreatureSpawnEvent.SpawnReason reason;
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private boolean shouldAbortSpawn;
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public PreCreatureSpawnEvent(Location location, EntityType type, CreatureSpawnEvent.SpawnReason reason) {
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this.location = Preconditions.checkNotNull(location, "Location may not be null").clone();
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this.type = Preconditions.checkNotNull(type, "Type may not be null");
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this.reason = Preconditions.checkNotNull(reason, "Reason may not be null");
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}
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/**
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* @return The location this creature is being spawned at
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*/
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public Location getSpawnLocation() {
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return location;
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}
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/**
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* @return The type of creature being spawned
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*/
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public EntityType getType() {
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return type;
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}
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/**
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* @return Reason this creature is spawning (ie, NATURAL vs SPAWNER)
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*/
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public CreatureSpawnEvent.SpawnReason getReason() {
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return reason;
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}
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/**
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* @return If the spawn process should be aborted vs trying more attempts
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*/
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public boolean shouldAbortSpawn() {
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return shouldAbortSpawn;
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}
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/**
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* Set this if you are more blanket blocking all types of these spawns, and wish to abort the spawn process from
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* trying more attempts after this cancellation.
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*
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* @param shouldAbortSpawn Set if the spawn process should be aborted vs trying more attempts
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*/
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public void setShouldAbortSpawn(boolean shouldAbortSpawn) {
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this.shouldAbortSpawn = shouldAbortSpawn;
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}
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private static final HandlerList handlers = new HandlerList();
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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private boolean cancelled = false;
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/**
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* @return If the spawn of this creature is cancelled or not
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*/
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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/**
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* Cancelling this event is more effecient than cancelling CreatureSpawnEvent
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* @param cancel true if you wish to cancel this event, and abort the spawn of this creature
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*/
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@Override
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public void setCancelled(boolean cancel) {
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cancelled = cancel;
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}
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}
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33
src/main/java/lol/vera/spigot/event/PrePlayerDeathEvent.java
Normal file
33
src/main/java/lol/vera/spigot/event/PrePlayerDeathEvent.java
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package lol.vera.spigot.event;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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public class PrePlayerDeathEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancelled = false;
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public PrePlayerDeathEvent(Player who) {
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super(who);
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}
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public boolean isCancelled() {
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return this.cancelled;
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}
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public void setCancelled(boolean cancel) {
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this.cancelled = cancel;
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}
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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