Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkBomber.java

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package nautilus.game.arcade.kit.perks;
import java.util.HashMap;
import java.util.HashSet;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType;
import nautilus.game.arcade.kit.Perk;
public class PerkBomber extends Perk
{
private HashMap<Entity, Player> _tntMap = new HashMap<Entity, Player>();
private int _spawnRate;
private int _max;
private int _fuse;
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public PerkBomber(int spawnRate, int max, int fuse)
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{
super("Bomber", new String[]
{
C.cGray + "Receive 1 TNT every " + spawnRate + " seconds. Maximum of " + max + ".",
C.cYellow + "Click" + C.cGray + " with TNT to " + C.cGreen + "Throw TNT"
});
_spawnRate = spawnRate;
_max = max;
_fuse = fuse;
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}
public void Apply(Player player)
{
Recharge.Instance.use(player, GetName(), _spawnRate*1000, false);
}
@EventHandler
public void TNTSpawn(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
for (Player cur : UtilServer.getPlayers())
{
if (!Kit.HasKit(cur))
continue;
if (!Manager.GetGame().IsAlive(cur))
continue;
if (!Recharge.Instance.use(cur, GetName(), _spawnRate*1000, false))
continue;
if (UtilInv.contains(cur, Material.TNT, (byte)0, _max))
continue;
//Add
cur.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.TNT, (byte)0, 1, F.item("Throwing TNT")));
cur.playSound(cur.getLocation(), Sound.ITEM_PICKUP, 2f, 1f);
}
}
@EventHandler
public void TNTDrop(PlayerDropItemEvent event)
{
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if (event.isCancelled())
return;
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if (!UtilInv.IsItem(event.getItemDrop().getItemStack(), Material.TNT, (byte)0))
return;
//Cancel
event.setCancelled(true);
//Inform
UtilPlayer.message(event.getPlayer(), F.main(GetName(), "You cannot drop " + F.item("Throwing TNT") + "."));
}
@EventHandler
public void TNTDeathRemove(PlayerDeathEvent event)
{
HashSet<org.bukkit.inventory.ItemStack> remove = new HashSet<org.bukkit.inventory.ItemStack>();
for (org.bukkit.inventory.ItemStack item : event.getDrops())
if (UtilInv.IsItem(item, Material.TNT, (byte)0))
remove.add(item);
for (org.bukkit.inventory.ItemStack item : remove)
event.getDrops().remove(item);
}
@EventHandler
public void TNTInvClick(InventoryClickEvent event)
{
UtilInv.DisallowMovementOf(event, "Throwing TNT", Material.TNT, (byte)0, true);
}
@EventHandler
public void TNTThrow(PlayerInteractEvent event)
{
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK &&
event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_AIR)
return;
Player player = event.getPlayer();
if (!UtilInv.IsItem(player.getItemInHand(), Material.TNT, (byte)0))
return;
if (!Kit.HasKit(player))
return;
event.setCancelled(true);
UtilInv.remove(player, Material.TNT, (byte)0, 1);
UtilInv.Update(player);
TNTPrimed tnt = player.getWorld().spawn(player.getEyeLocation().add(player.getLocation().getDirection()), TNTPrimed.class);
if (_fuse != -1)
tnt.setFuseTicks(_fuse);
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UtilAction.velocity(tnt, player.getLocation().getDirection(), 0.5, false, 0, 0.1, 10, false);
_tntMap.put(tnt, player);
}
@EventHandler
public void ExplosionPrime(ExplosionPrimeEvent event)
{
if (!_tntMap.containsKey(event.getEntity()))
return;
Player player = _tntMap.remove(event.getEntity());
for (Player other : UtilPlayer.getNearby(event.getEntity().getLocation(), 14))
{
Manager.GetCondition().Factory().Explosion("Throwing TNT", other, player, 50, 0.1, false, false);
}
}
}