47 lines
1008 B
Java
47 lines
1008 B
Java
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package nautilus.game.arcade.stats;
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import java.util.List;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.games.common.CaptureTheFlag;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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public class SpecialWinStatTracker extends StatTracker<CaptureTheFlag>
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{
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private final String _stat;
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public SpecialWinStatTracker(CaptureTheFlag game, String stat)
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{
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super(game);
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_stat = stat;
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onGameStateChange(GameStateChangeEvent event)
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{
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if (event.GetState() == Game.GameState.End)
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{
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if (getGame().getScoreDifference() < 5)
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return;
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List<Player> winners = getGame().getWinners();
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if (winners != null)
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{
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for (Player winner : winners)
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addStat(winner, _stat, 1, false, false);
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}
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}
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}
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public String getStat()
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{
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return _stat;
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}
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}
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