2015-05-16 18:58:58 +02:00
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package mineplex.game.clans.items.legendaries;
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import mineplex.game.clans.items.attributes.ItemAttribute;
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import mineplex.game.clans.items.generation.ValueDistribution;
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2015-05-25 20:22:06 +02:00
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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2015-05-16 18:58:58 +02:00
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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2015-05-25 20:22:06 +02:00
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import org.bukkit.util.Vector;
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2015-05-16 18:58:58 +02:00
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public class WindBlade extends LegendaryItem
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{
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2015-06-01 18:25:20 +02:00
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public static final double FLIGHT_VELOCITY = 0.75d;
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2015-05-16 18:58:58 +02:00
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public static final int MAX_FLIGHT_TIME = 80; // Max flight of 80 ticks
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private long _flightTime; // Time (in ticks) since last touching ground and flying
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public WindBlade()
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{
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2015-06-09 21:46:38 +02:00
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super("Wind Blade", "Activate flying ability to take flight for 80 ticks before landing!", Material.RECORD_8); // TODO: Configurable?
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2015-05-25 20:22:06 +02:00
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2015-05-16 18:58:58 +02:00
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_flightTime = 0;
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}
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@Override
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public void update(Player wielder)
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{
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2015-05-25 20:22:06 +02:00
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Entity entity = (Entity) wielder;
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// Check if player is attempting to fly and activate
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2015-05-16 18:58:58 +02:00
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if (isHoldingRightClick() && canPropel())
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{
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propelPlayer(wielder);
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}
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2015-05-25 20:22:06 +02:00
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// Check if player has touched down
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if (entity.isOnGround())
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{
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_flightTime = 0;
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}
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2015-05-16 18:58:58 +02:00
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}
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private void propelPlayer(Player player)
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{
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_flightTime++;
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2015-05-25 20:22:06 +02:00
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Vector direction = player.getLocation().getDirection().normalize();
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direction.multiply(FLIGHT_VELOCITY); // Set velocity magnitude
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player.setVelocity(direction);
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2015-05-16 18:58:58 +02:00
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}
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private boolean canPropel()
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{
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return _flightTime <= MAX_FLIGHT_TIME;
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}
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}
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