Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkPaintballMachineGun.java

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package nautilus.game.arcade.kit.perks;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.EnderPearl;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Snowball;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilServer;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.kit.Perk;
public class PerkPaintballMachineGun extends Perk
{
public PerkPaintballMachineGun()
{
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super("Machine Gun", new String[]
{
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C.cYellow + "Right-Click" + C.cGray + " to use " + C.cGreen + "Machine Gun",
"Experience Bar represents weapon overheating."
});
}
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@EventHandler
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public void WeaponCooldown(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player player : UtilServer.getPlayers())
{
if (!Kit.HasKit(player))
continue;
if (Recharge.Instance.usable(player, "Cool"))
player.setExp((float)Math.max(0f, player.getExp() - 0.015f));
}
}
@EventHandler
public void Shoot(PlayerInteractEvent event)
{
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (event.getPlayer().getItemInHand() == null)
return;
if (event.getPlayer().getItemInHand().getType() != Material.DIAMOND_BARDING)
return;
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final Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
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final GameTeam team = Manager.GetGame().GetTeam(player);
if (team == null)
return;
event.setCancelled(true);
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ShootPaintball(player, team);
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
ShootPaintball(player, team);
}
}, 2);
}
public void ShootPaintball(Player player, GameTeam team)
{
//Energy
if (player.getExp() >= 0.97)
return;
player.setExp((float) (player.getExp() + 0.03));
//Shoot
Vector rand = new Vector(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5);
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rand.multiply(0.25);
if (team.GetColor() == ChatColor.AQUA)
{
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//Projectile proj = player.getWorld().spawn(player.getEyeLocation().add(player.getLocation().getDirection()), Snowball.class);
//proj.setVelocity(player.getLocation().getDirection().multiply(1.6).add(rand));
//proj.setShooter(player);
Projectile proj = player.launchProjectile(Snowball.class);
proj.setVelocity(proj.getVelocity().multiply(1.6).add(rand));
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//Sound
player.getWorld().playSound(player.getLocation(), Sound.CHICKEN_EGG_POP, 1.5f, 2f);
}
else
{
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//Projectile proj = player.getWorld().spawn(player.getEyeLocation().add(player.getLocation().getDirection()), EnderPearl.class);
//proj.setVelocity(player.getLocation().getDirection().multiply(1.6).add(rand));
//proj.setShooter(player);
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//Projectile proj = player.launchProjectile(EnderPearl.class);
Projectile proj = player.launchProjectile(Snowball.class);
proj.setVelocity(proj.getVelocity().multiply(1.6).add(rand));
//Sound
player.getWorld().playSound(player.getLocation(), Sound.CHICKEN_EGG_POP, 1.5f, 1.75f);
}
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Recharge.Instance.useForce(player, "Cool", 250);
}
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}