Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSmokebomb.java

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package nautilus.game.arcade.kit.perks;
import org.bukkit.*;
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import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.condition.Condition;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.kit.Perk;
import java.util.*;
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public class PerkSmokebomb extends Perk
{
private final Set<Material> activatorTypes;
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private final int effectDuration;
private final boolean itemConsumed;
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public PerkSmokebomb(Material activatorType, int effectDuration, boolean itemConsumed)
{
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this(activatorType, effectDuration, itemConsumed, C.cYellow + "Right-Click" + C.cGray + " to " + C.cGreen + "Smoke Bomb");
}
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public PerkSmokebomb(Material activatorType, int effectDuration, boolean itemConsumed, String... description)
{
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this(EnumSet.of(activatorType), effectDuration, itemConsumed, description);
}
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public PerkSmokebomb(Set<Material> activatorTypes, int effectDuration, boolean itemConsumed, String... description)
{
super("Smoke Bomb", description);
this.activatorTypes = activatorTypes;
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this.effectDuration = effectDuration;
this.itemConsumed = itemConsumed;
}
public Set<Material> getActivatorTypes()
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{
return activatorTypes;
}
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public int geteffectDuration()
{
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return effectDuration;
}
public boolean isItemConsumed()
{
return itemConsumed;
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}
@EventHandler
public void Use(PlayerInteractEvent event)
{
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!getActivatorTypes().contains(event.getPlayer().getItemInHand().getType()))
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return;
event.setCancelled(true);
if(isItemConsumed())
{
if(player.getItemInHand().getAmount() > 1)
player.getItemInHand().setAmount(player.getItemInHand().getAmount() - 1);
else
player.setItemInHand(null);
}
else
{
if(!Recharge.Instance.use(player, GetName(), GetName(), 20000, true, true))
return;
}
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//Action
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//Manager.GetCondition().Factory().Cloak(GetName(), player, player, 8, false, false);
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//Manager.GetCondition().Factory().Vulnerable(GetName(), player, player, 6, 3, false, false, true);
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//Blind
for (Player other : UtilPlayer.getNearby(player.getLocation(), 6))
{
if (other.equals(player))
continue;
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Manager.GetCondition().Factory().Blind(GetName(), other, player, geteffectDuration(), 0, false, false, true);
Manager.GetCondition().Factory().Slow(GetName(), other, player, geteffectDuration(), 1, false, false, true, false);
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}
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//Effects
player.getWorld().playSound(player.getLocation(), Sound.FIZZ, 2f, 0.5f);
UtilParticle.PlayParticle(ParticleType.LARGE_EXPLODE, player.getLocation(), 0f, 0f, 0f, 0, 1);
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//Inform
UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + "."));
}
@EventHandler(priority = EventPriority.HIGH)
public void EndDamagee(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
Player damagee = event.GetDamageePlayer();
if (damagee == null) return;
if (!Kit.HasKit(damagee))
return;
//End
Manager.GetCondition().EndCondition(damagee, null, GetName());
}
@EventHandler(priority = EventPriority.HIGH)
public void EndDamager(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
Player damager = event.GetDamagerPlayer(true);
if (damager == null) return;
if (!Kit.HasKit(damager))
return;
//End
Manager.GetCondition().EndCondition(damager, null, GetName());
}
@EventHandler
public void EndInteract(PlayerInteractEvent event)
{
if (!Kit.HasKit(event.getPlayer()))
return;
Manager.GetCondition().EndCondition(event.getPlayer(), null, GetName());
}
@EventHandler
public void Smoke(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
return;
for (Player cur : UtilServer.getPlayers())
{
if (!Kit.HasKit(cur))
return;
Condition cond = Manager.GetCondition().GetActiveCondition(cur, ConditionType.CLOAK);
if (cond == null) continue;
if (!cond.GetReason().equals(GetName()))
continue;
//Smoke
cur.getWorld().playEffect(cur.getLocation(), Effect.SMOKE, 4);
}
}
@EventHandler
public void Reset(PlayerDeathEvent event)
{
//Remove Condition
Manager.GetCondition().EndCondition(event.getEntity(), null, GetName());
}
}