Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkQuickshot.java

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2013-08-27 17:14:08 +02:00
package nautilus.game.arcade.kit.perks;
import org.bukkit.Material;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.kit.Perk;
public class PerkQuickshot extends Perk
{
private String _name;
private double _power;
private long _recharge;
public PerkQuickshot(String name, double power, long recharge)
{
super("Quickshot", new String[]
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{
C.cYellow + "Left-Click" + C.cGray + " with Bow to " + C.cGreen + name
});
_name = name;
_power = power;
_recharge = recharge;
}
@EventHandler
public void Leap(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (event.getPlayer().getItemInHand() == null)
return;
if (event.getPlayer().getItemInHand().getType() != Material.BOW)
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!Recharge.Instance.use(player, _name, _recharge, true))
return;
Arrow arrow = player.launchProjectile(Arrow.class);
arrow.setVelocity(player.getLocation().getDirection().multiply(_power));
UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(_name) + "."));
}
}