2014-08-18 22:41:16 +02:00
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package nautilus.game.arcade.stats;
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import nautilus.game.arcade.game.*;
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import nautilus.game.arcade.kit.perks.*;
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import org.bukkit.entity.*;
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import org.bukkit.event.*;
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import java.util.*;
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public class SimultaneousSkeletonStatTracker extends StatTracker<Game>
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{
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private final int _requiredCount;
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public SimultaneousSkeletonStatTracker(Game game, int requiredCount)
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{
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super(game);
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_requiredCount = requiredCount;
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}
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@EventHandler
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public void onMinionSpawn(PerkSkeletons.MinionSpawnEvent event)
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{
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2014-08-25 22:27:02 +02:00
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if (getGame().GetState() != Game.GameState.Live)
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return;
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2014-08-18 22:41:16 +02:00
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List<Skeleton> skeletons = event.getPerkSkeletons().getSkeletons(event.getPlayer());
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if (skeletons != null)
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{
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int aliveCount = 0;
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for (Skeleton skeleton : skeletons)
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{
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if (!skeleton.isDead())
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aliveCount++;
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}
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if (aliveCount >= getRequiredCount())
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2014-08-26 22:30:55 +02:00
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addStat(event.getPlayer(), "Skeletons", 1, true, false);
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2014-08-18 22:41:16 +02:00
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}
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}
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public int getRequiredCount()
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{
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return _requiredCount;
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}
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}
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