Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSlow.java

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package nautilus.game.arcade.kit.perks;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import mineplex.core.common.util.C;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.updater.UpdateType;
import nautilus.game.arcade.kit.Perk;
public class PerkSlow extends Perk
{
private int _level;
public PerkSlow(int level)
{
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super("Slow", new String[]
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{
C.cGray + "Permanent Slow " + (level+1),
});
_level = level;
}
@EventHandler
public void DigSpeed(UpdateEvent event)
{
if (event.getType() != UpdateType.SLOW)
return;
if (Manager.GetGame() == null)
return;
for (Player player : Manager.GetGame().GetPlayers(true))
{
if (!Kit.HasKit(player))
continue;
Manager.GetCondition().Factory().Slow(GetName(), player, player, 8, _level, false, false, false, false);
}
}
}