Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java

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package nautilus.game.arcade;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileWriter;
import java.io.InputStreamReader;
import me.chiss.Core.Config.Config;
import mineplex.core.account.CoreClientManager;
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import mineplex.core.antistack.AntiStack;
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import mineplex.core.blockrestore.BlockRestore;
import mineplex.core.command.CommandCenter;
import mineplex.core.common.util.FileUtil;
import mineplex.core.common.util.UtilServer;
import mineplex.core.creature.Creature;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.donation.DonationManager;
import mineplex.core.energy.Energy;
import mineplex.core.itemstack.ItemStackFactory;
import me.chiss.Core.Loot.LootFactory;
import me.chiss.Core.Module.ModuleManager;
import me.chiss.Core.Modules.*;
import me.chiss.Core.Plugin.IPlugin;
import me.chiss.Core.Scheduler.Scheduler;
import mineplex.core.message.MessageManager;
import mineplex.core.npc.NpcManager;
import mineplex.core.packethandler.PacketHandler;
import mineplex.core.pet.PetManager;
import mineplex.core.projectile.ProjectileManager;
import mineplex.core.punish.Punish;
import mineplex.core.recharge.Recharge;
import mineplex.core.spawn.Spawn;
import mineplex.core.teleport.Teleport;
import mineplex.core.updater.Updater;
import mineplex.minecraft.game.core.combat.CombatManager;
import mineplex.minecraft.game.core.condition.ConditionManager;
import mineplex.minecraft.game.core.damage.DamageManager;
import mineplex.minecraft.game.core.fire.Fire;
import nautilus.game.arcade.game.GameServerConfig;
import nautilus.minecraft.core.INautilusPlugin;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
public class Arcade extends JavaPlugin implements INautilusPlugin, IPlugin
{
private String WEB_CONFIG = "webServer";
//Modules
private ModuleManager _moduleManager;
private Config _config;
private CoreClientManager _clientManager;
private DonationManager _donationManager;
private DamageManager _damageManager;
private Utility _utility;
private BlockRegenerate _blockRegenerate;
private BlockRestore _blockRestore;
private Blood _blood;
private ConditionManager _condition;
private Creature _creature;
private Fire _fire;
private Logger _logger;
private LootFactory _lootFactory;
private Observer _observer;
private PetManager _petManager;
private me.chiss.Core.Server.Server _serverModule;
private Spawn _spawn;
private Teleport _teleport;
private ProjectileManager _throw;
private ArcadeManager _gameManager;
@Override
public void onEnable()
{
//Delete Old Games Folders
DeleteFolders();
//Configs
getConfig().addDefault(WEB_CONFIG, "http://api.mineplex.com/");
getConfig().set(WEB_CONFIG, getConfig().getString(WEB_CONFIG));
saveConfig();
//Init Modules
GetModules();
_clientManager = CoreClientManager.Initialize(this, GetWebServerAddress());
_donationManager = new DonationManager(this, GetWebServerAddress());
CommandCenter.Initialize(this, _clientManager);
ItemStackFactory.Initialize(this, false);
Recharge.Initialize(this);
ConditionManager conditionManager = new ConditionManager(this);
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new MessageManager(this, _clientManager);
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new AntiStack(this);
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GetCreature();
GetSpawn();
GetTeleport();
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DisguiseManager disguiseManager = new DisguiseManager(this, new PacketHandler(this));
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_damageManager = new DamageManager(this, new CombatManager(this), new NpcManager(this, GetCreature()), disguiseManager);
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//Arcade Manager
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_gameManager = new ArcadeManager(this, ReadServerConfig(), _clientManager, _donationManager, conditionManager, _damageManager, disguiseManager, GetCreature(), GetBlood(), new PacketHandler(this));
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//Unreferenced Modules
//new AntiStack();
Scheduler.Initialize(this);
//new Information(this);
new Punish(this, GetWebServerAddress());
//Updates
getServer().getScheduler().scheduleSyncRepeatingTask(this, new Updater(this), 1, 1);
}
@Override
public void onDisable()
{
GetModules().onDisable();
for (Player player : UtilServer.getPlayers())
player.kickPlayer("Server Shutdown");
if (_gameManager.GetGame() != null)
if (_gameManager.GetGame().WorldData != null)
_gameManager.GetGame().WorldData.Uninitialize();
}
public GameServerConfig ReadServerConfig()
{
GameServerConfig config = new GameServerConfig();
//Load Track Data
String line = null;
try
{
File file = new File("ArcadeSettings.config");
if (!file.exists())
WriteServerConfig(GetDefaultConfig());
FileInputStream fstream = new FileInputStream("ArcadeSettings.config");
DataInputStream in = new DataInputStream(fstream);
BufferedReader br = new BufferedReader(new InputStreamReader(in));
while ((line = br.readLine()) != null)
{
String[] tokens = line.split("=");
if (tokens.length < 2)
continue;
if (tokens[0].equals("SERVER_TYPE"))
{
config.ServerType = tokens[1];
}
else if (tokens[0].equals("PLAYERS_MIN"))
{
config.MinPlayers = Integer.parseInt(tokens[1]);
}
else if (tokens[0].equals("PLAYERS_MAX"))
{
config.MaxPlayers = Integer.parseInt(tokens[1]);
}
//Games
else
{
try
{
GameType type = GameType.valueOf(tokens[0]);
boolean enabled = Boolean.valueOf(tokens[1]);
if (enabled)
config.GameList.add(type);
}
catch (Exception e)
{
}
}
}
in.close();
}
catch (Exception e)
{
}
if (!config.IsValid())
config = GetDefaultConfig();
WriteServerConfig(config);
return config;
}
public GameServerConfig GetDefaultConfig()
{
GameServerConfig config = new GameServerConfig();
config.ServerType = "Minigames";
config.MinPlayers = 8;
config.MaxPlayers = 16;
return config;
}
public void WriteServerConfig(GameServerConfig config)
{
try
{
FileWriter fstream = new FileWriter("ArcadeSettings.config");
BufferedWriter out = new BufferedWriter(fstream);
out.write("SERVER_TYPE=" + config.ServerType + "\n");
out.write("PLAYERS_MIN=" + config.MinPlayers + "\n");
out.write("PLAYERS_MAX=" + config.MaxPlayers + "\n");
out.write("\n\nGames List;\n");
for (GameType type : GameType.values())
{
out.write(type.toString() + "=" + config.GameList.contains(type) + "\n");
}
out.close();
}
catch (Exception e)
{
}
}
private void DeleteFolders()
{
File curDir = new File(".");
File[] filesList = curDir.listFiles();
for(File file : filesList)
{
if (!file.isDirectory())
continue;
if (file.getName().length() < 4)
continue;
if (!file.getName().substring(0, 4).equalsIgnoreCase("Game"))
continue;
FileUtil.DeleteFolder(file);
System.out.println("Deleted Old Game: " + file.getName());
}
}
@Override
public JavaPlugin GetPlugin()
{
return this;
}
@Override
public String GetWebServerAddress()
{
String webServerAddress = getConfig().getString(WEB_CONFIG);
return webServerAddress;
}
@Override
public Server GetRealServer()
{
return getServer();
}
@Override
public PluginManager GetPluginManager()
{
return GetRealServer().getPluginManager();
}
@Override
public void Log(String moduleName, String data)
{
System.out.println(moduleName + " : " + data);
}
@Override
public ModuleManager GetModules()
{
if (_moduleManager == null)
_moduleManager = new ModuleManager();
return _moduleManager;
}
@Override
public Config GetConfig()
{
if (_config == null)
_config = new Config(this);
return _config;
}
@Override
public Utility GetUtility()
{
if (_utility == null)
_utility = new Utility(this);
return _utility;
}
@Override
public BlockRegenerate GetBlockRegenerate()
{
if (_blockRegenerate == null)
_blockRegenerate = new BlockRegenerate(this);
return _blockRegenerate;
}
@Override
public BlockRestore GetBlockRestore()
{
if (_blockRestore == null)
_blockRestore = new BlockRestore(this);
return _blockRestore;
}
@Override
public Blood GetBlood()
{
if (_blood == null)
_blood = new Blood(this);
return _blood;
}
@Override
public Creature GetCreature()
{
if (_creature == null)
_creature = new Creature(this);
return _creature;
}
@Override
public Fire GetFire()
{
if (_fire == null)
_fire = new Fire(this, _condition, _damageManager);
return _fire;
}
@Override
public Logger GetLogger()
{
if (_logger == null)
_logger = new Logger(this);
return _logger;
}
@Override
public LootFactory GetLoot()
{
if (_lootFactory == null)
_lootFactory = new LootFactory(this);
return _lootFactory;
}
@Override
public Observer GetObserver()
{
if (_observer == null)
_observer = new Observer(this);
return _observer;
}
@Override
public me.chiss.Core.Server.Server GetServer()
{
if (_serverModule == null)
_serverModule = new me.chiss.Core.Server.Server(this, _clientManager);
return _serverModule;
}
@Override
public Spawn GetSpawn()
{
if (_spawn == null)
_spawn = new Spawn(this);
return _spawn;
}
@Override
public Teleport GetTeleport()
{
if (_teleport == null)
_teleport = new Teleport(this, _clientManager, GetSpawn());
return _teleport;
}
@Override
public ProjectileManager GetThrow()
{
if (_throw == null)
_throw = new ProjectileManager(this);
return _throw;
}
@Override
public Location GetSpawnLocation()
{
return null;
}
@Override
public PetManager GetPetManager()
{
return _petManager;
}
@Override
public Energy GetEnergy()
{
return null;
}
}