Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSeismicSlamHG.java

140 lines
3.9 KiB
Java
Raw Normal View History

2013-09-21 00:34:07 +02:00
package nautilus.game.arcade.kit.perks;
import java.util.HashMap;
import org.bukkit.Effect;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.kit.Perk;
public class PerkSeismicSlamHG extends Perk
{
private HashMap<LivingEntity, Long> _live = new HashMap<LivingEntity, Long>();
public PerkSeismicSlamHG()
{
super("Seismic Slam", new String[]
{
C.cYellow + "Right-Click" + C.cGray + " with Sword/Axe to " + C.cGreen + "Seismic Slam"
});
}
@EventHandler
public void Leap(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (event.getPlayer().getItemInHand() == null)
return;
if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE") && !event.getPlayer().getItemInHand().getType().toString().contains("_SWORD"))
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!Recharge.Instance.use(player, GetName(), 10000, true))
return;
//Action
Vector vec = player.getLocation().getDirection();
if (vec.getY() < 0)
vec.setY(vec.getY() * -1);
UtilAction.velocity(player, vec, 1, true, 1, 0, 1, true);
//Record
_live.put(player, System.currentTimeMillis());
//Inform
UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + "."));
}
@EventHandler
public void Slam(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player player : Manager.GetGame().GetPlayers(true))
{
if (!UtilEnt.isGrounded(player))
continue;
if (!_live.containsKey(player))
continue;
if (!UtilTime.elapsed(_live.get(player), 1000))
continue;
_live.remove(player);
//Action
int damage = 8;
double range = 6;
HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(player.getLocation(), range);
for (LivingEntity cur : targets.keySet())
{
if (cur.equals(player))
continue;
if (!UtilEnt.isGrounded(player))
continue;
//Damage Event
Manager.GetDamage().NewDamageEvent(cur, player, null,
DamageCause.CUSTOM, damage * targets.get(cur) + 0.5, false, true, false,
player.getName(), GetName());
//Velocity
UtilAction.velocity(cur,
UtilAlg.getTrajectory2d(player.getLocation().toVector(), cur.getLocation().toVector()),
1.8 * targets.get(cur), true, 0, 0.4 + 1.0 * targets.get(cur), 1.6, true);
//Condition
Manager.GetCondition().Factory().Falling(GetName(), cur, player, 10, false, true);
//Inform
if (cur instanceof Player)
UtilPlayer.message((Player)cur, F.main("Game", F.name(player.getName()) +" hit you with " + F.skill(GetName()) + "."));
}
//Effect
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_WOOD, 2f, 0.2f);
for (Block cur : UtilBlock.getInRadius(player.getLocation(), 4d).keySet())
if (UtilBlock.airFoliage(cur.getRelative(BlockFace.UP)) && !UtilBlock.airFoliage(cur))
cur.getWorld().playEffect(cur.getLocation(), Effect.STEP_SOUND, cur.getTypeId());
}
}
}