Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkSquidSwim.java

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package nautilus.game.arcade.kit.perks;
import java.util.HashMap;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilTime;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.kit.Perk;
public class PerkSquidSwim extends Perk
{
private HashMap<Player, Long> _push = new HashMap<Player, Long>();
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
public PerkSquidSwim()
{
super("Swimming", new String[]
{
C.cYellow + "Tap Crouch" + C.cGray + " to use " + C.cGreen + "Squid Thrust",
C.cYellow + "Hold Crouch" + C.cGray + " to use " + C.cGreen + "Squid Swim"
});
}
@EventHandler
public void EnergyUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player player : Manager.GetGame().GetPlayers(true))
{
if (!Kit.HasKit(player))
continue;
player.setExp((float) Math.min(0.999, player.getExp()+0.007));
}
}
@EventHandler
public void Use(PlayerToggleSneakEvent event)
{
if (event.isCancelled())
return;
Player player = event.getPlayer();
//Store Push
if (!player.isSneaking())
{
_push.put(event.getPlayer(), System.currentTimeMillis());
return;
}
if (!_push.containsKey(player) || UtilTime.elapsed(_push.get(player), 500))
return;
if (!Kit.HasKit(player))
return;
if (!player.getLocation().getBlock().isLiquid())
return;
if (player.getExp() < 0.5)
return;
if (!Recharge.Instance.use(player, GetName(), 500, false))
return;
player.setExp(player.getExp() - 0.5f);
//Velocity
UtilAction.velocity(player, 0.9, 0.2, 2, false);
//Sound
player.getWorld().playSound(player.getLocation(), Sound.SPLASH, 0.5f, 0.75f);
_active.put(player, System.currentTimeMillis());
}
@EventHandler
public void Reuse(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player player : Manager.GetGame().GetPlayers(true))
{
if (!player.getLocation().getBlock().isLiquid())
continue;
//Fast Thrust
if (_active.containsKey(player))
{
if (!UtilTime.elapsed(_active.get(player), 200))
{
UtilAction.velocity(player, 1, 0.1, 2, false);
continue;
}
else
{
_active.remove(player);
}
}
//Swim
if (player.isSneaking())
{
UtilAction.velocity(player, 0.5, 0, 2, false);
}
}
}
}