120 lines
3.0 KiB
Java
120 lines
3.0 KiB
Java
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package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.kit.Perk;
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public class PerkInfernoFinn extends Perk
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{
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private HashMap<Player, Long> _active = new HashMap<Player, Long>();
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public PerkInfernoFinn()
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{
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super("Inferno", new String[]
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{
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C.cYellow + "Block" + C.cGray + " with Gold Sword to use " + C.cGreen + "Inferno"
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});
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}
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@EventHandler
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public void Activate(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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if (!event.getPlayer().getItemInHand().getType().toString().contains("GOLD_SWORD"))
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return;
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Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, "Inferno", 4000, true))
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return;
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_active.put(player, System.currentTimeMillis());
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}
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@EventHandler
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public void Update(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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for (Player cur : UtilServer.getPlayers())
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{
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if (!_active.containsKey(cur))
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continue;
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if (!cur.isBlocking())
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{
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_active.remove(cur);
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continue;
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}
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if (UtilTime.elapsed(_active.get(cur), 1500))
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{
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_active.remove(cur);
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continue;
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}
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//Fire
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Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.FIRE));
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Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 2, "Inferno");
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fire.teleport(cur.getEyeLocation());
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double x = 0.07 - (UtilMath.r(14)/100d);
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double y = 0.07 - (UtilMath.r(14)/100d);
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double z = 0.07 - (UtilMath.r(14)/100d);
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fire.setVelocity(cur.getLocation().getDirection().add(new Vector(x,y,z)).multiply(1.6));
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//Effect
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cur.getWorld().playSound(cur.getLocation(), Sound.GHAST_FIREBALL, 0.1f, 1f);
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}
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}
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@EventHandler
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public void Refresh(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SLOWER)
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return;
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for (Player player : UtilServer.getPlayers())
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{
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if (_active.containsKey(player))
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continue;
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if (!Kit.HasKit(player))
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continue;
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player.getInventory().remove(Material.GOLD_SWORD);
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD, (byte)0, 1, "Flaming Sword"));
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}
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}
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}
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