Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkInfernoFinn.java

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package nautilus.game.arcade.kit.perks;
import java.util.HashMap;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.kit.Perk;
public class PerkInfernoFinn extends Perk
{
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
public PerkInfernoFinn()
{
super("Inferno", new String[]
{
C.cYellow + "Block" + C.cGray + " with Gold Sword to use " + C.cGreen + "Inferno"
});
}
@EventHandler
public void Activate(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (!event.getPlayer().getItemInHand().getType().toString().contains("GOLD_SWORD"))
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!Recharge.Instance.use(player, "Inferno", 4000, true))
return;
_active.put(player, System.currentTimeMillis());
}
@EventHandler
public void Update(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
for (Player cur : UtilServer.getPlayers())
{
if (!_active.containsKey(cur))
continue;
if (!cur.isBlocking())
{
_active.remove(cur);
continue;
}
if (UtilTime.elapsed(_active.get(cur), 1500))
{
_active.remove(cur);
continue;
}
//Fire
Item fire = cur.getWorld().dropItem(cur.getEyeLocation(), ItemStackFactory.Instance.CreateStack(Material.FIRE));
Manager.GetFire().Add(fire, cur, 0.7, 0, 0.5, 2, "Inferno");
fire.teleport(cur.getEyeLocation());
double x = 0.07 - (UtilMath.r(14)/100d);
double y = 0.07 - (UtilMath.r(14)/100d);
double z = 0.07 - (UtilMath.r(14)/100d);
fire.setVelocity(cur.getLocation().getDirection().add(new Vector(x,y,z)).multiply(1.6));
//Effect
cur.getWorld().playSound(cur.getLocation(), Sound.GHAST_FIREBALL, 0.1f, 1f);
}
}
@EventHandler
public void Refresh(UpdateEvent event)
{
if (event.getType() != UpdateType.SLOWER)
return;
for (Player player : UtilServer.getPlayers())
{
if (_active.containsKey(player))
continue;
if (!Kit.HasKit(player))
continue;
player.getInventory().remove(Material.GOLD_SWORD);
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD, (byte)0, 1, "Flaming Sword"));
}
}
}