2014-08-18 22:41:16 +02:00
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package nautilus.game.arcade.stats;
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import mineplex.minecraft.game.classcombat.Skill.Brute.*;
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import nautilus.game.arcade.game.*;
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import org.bukkit.event.*;
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public class SeismicSlamStatTracker extends StatTracker<Game>
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{
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public SeismicSlamStatTracker(Game game)
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{
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super(game);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onLongshotHit(SeismicSlam.SeismicSlamEvent event)
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{
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2014-08-25 22:27:02 +02:00
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if (getGame().GetState() != Game.GameState.Live)
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return;
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2014-08-18 22:41:16 +02:00
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if (event.getTargets().size() >= 5)
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2014-08-26 22:30:55 +02:00
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addStat(event.getPlayer(), "Earthquake", 1, true, false);
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2014-08-18 22:41:16 +02:00
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}
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}
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