97 lines
3.6 KiB
C#
97 lines
3.6 KiB
C#
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using LOC.Core.Model.PvpServer;
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namespace LOC.Website.Common.Contexts
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{
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using System.Data.Entity;
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using Core;
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using Core.GameServer;
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using Core.Model.Account;
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using Core.Model.GameServer;
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using Core.Model.Sales;
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using Core.Model.Server;
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using Core.Model.Server.GameServer.CaptureThePig.Stats;
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using Core.Model.Server.GameServer.Dominate.Stats;
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using Core.Model.Server.GameServer.MineKart;
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using Core.Model.Server.PvpServer;
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using Core.Model.Server.PvpServer.Clan;
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public class LocContext : DbContext
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{
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public DbSet<Account> Accounts { get; set; }
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public DbSet<Punishment> Bans { get; set; }
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public DbSet<RemovedPunishment> Unbans { get; set; }
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public DbSet<Login> Logins { get; set; }
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public DbSet<LoginAddress> IpAddresses { get; set; }
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public DbSet<MacAddress> MacAddresses { get; set; }
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public DbSet<Rank> Ranks { get; set; }
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public DbSet<GameSalesPackage> PvpSalesPackages { get; set; }
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public DbSet<PvpClass> PvpClasses { get; set; }
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public DbSet<BenefitItem> BenefitItems { get; set; }
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public DbSet<Weapon> Weapons { get; set; }
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public DbSet<Skill> Skills { get; set; }
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public DbSet<Item> Items { get; set; }
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public DbSet<Pet> Pets { get; set; }
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public DbSet<PetExtra> PetExtras { get; set; }
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public DbSet<Server> Servers { get; set; }
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public DbSet<ServerHistory> ServerHistory { get; set; }
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public DbSet<ServerStatus> ServerStatuses { get; set; }
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public DbSet<Transaction> Transactions { get; set; }
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public DbSet<SalesPackage> SalesPackages { get; set; }
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public DbSet<GameTransaction> PvpTransactions { get; set; }
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public DbSet<DominatePlayerStats> DominatePlayerStats { get; set; }
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public DbSet<CaptureThePigPlayerStats> CaptureThePigPlayerStats { get; set; }
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public DbSet<MineKart> MineKarts { get; set; }
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public DbSet<Clan> Clans { get; set; }
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public DbSet<ClanRole> ClanRoles { get; set; }
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public DbSet<Territory> ClanTerritories { get; set; }
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public DbSet<Alliance> Alliances { get; set; }
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public DbSet<War> Wars { get; set; }
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public DbSet<FieldBlock> Fields { get; set; }
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public DbSet<FieldOre> FieldOres { get; set; }
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public DbSet<FieldMonster> FieldMonsters { get; set; }
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public DbSet<FishCatch> FishCatches { get; set; }
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public DbSet<FilteredWord> FilteredWords { get; set; }
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protected override void OnModelCreating(DbModelBuilder modelBuilder)
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{
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modelBuilder.Entity<Account>()
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.HasMany(x => x.DominateStats)
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.WithMany();
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modelBuilder.Entity<Account>()
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.HasMany(x => x.IpAddresses)
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.WithMany();
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modelBuilder.Entity<Account>()
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.HasMany(x => x.CaptureThePigStats)
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.WithRequired();
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modelBuilder.Entity<Account>()
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.HasMany(x => x.MacAddresses)
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.WithMany();
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modelBuilder.Entity<Account>()
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.HasOptional(x => x.Clan)
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.WithMany(x => x.Members);
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modelBuilder.Entity<Clan>()
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.HasMany(x => x.Alliances)
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.WithMany();
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modelBuilder.Entity<Clan>()
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.HasMany(x => x.Wars)
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.WithMany();
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modelBuilder.Entity<Clan>()
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.HasMany(x => x.Territories)
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.WithRequired(x => x.Clan);
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}
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}
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}
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