144 lines
4.8 KiB
Java
144 lines
4.8 KiB
Java
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package mineplex.clanshub;
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import java.util.Collection;
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import java.util.Comparator;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.shop.item.ShopItem;
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import mineplex.core.shop.page.ShopPageBase;
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import mineplex.game.clans.core.repository.tokens.SimpleClanToken;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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public class ClansServerPage extends ShopPageBase<ClansTransferManager, ClansServerShop>
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{
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public ClansServerPage(ClansTransferManager plugin, ClansServerShop shop, CoreClientManager clientManager,
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DonationManager donationManager, Player player)
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{
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super(plugin, shop, clientManager, donationManager, "Clans", player, 54);
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buildPage();
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}
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@Override
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protected void buildPage()
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{
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if (!getPlugin().Get(_player).getClanName().isEmpty())
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{
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buildClanPage(getPlugin().Get(_player));
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}
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else
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{
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buildNoClanPage();
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}
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}
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private void buildClanPage(SimpleClanToken clan)
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{
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if (getClientManager().hasRank(_player, Rank.HELPER))
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{
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buildStaffJoinServers(clan);
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}
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else
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{
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buildJoinHomeServer(clan);
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}
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}
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private void buildNoClanPage()
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{
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Collection<ServerInfo> servers = UtilAlg.sortSet(getPlugin().getServers(), new Comparator<ServerInfo>()
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{
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@Override
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public int compare(ServerInfo o1, ServerInfo o2)
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{
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return o1.Name.compareTo(o2.Name);
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}
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});
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int currentSlot = 9;
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for (ServerInfo server : servers)
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{
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buildJoinServer(currentSlot, server);
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currentSlot++;
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}
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}
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private void buildJoinHomeServer(SimpleClanToken clan)
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{
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ServerInfo serverInfo = getServerInfo(clan.getHomeServer());
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boolean serverOnline = (serverInfo != null);
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String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline";
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String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!";
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String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer();
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String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus;
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String players = (serverOnline ? C.cYellow + "Players: " + C.cWhite + serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "" );
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String change = C.cRed + "Note: " + C.cWhite + "You must leave your Clan to ";
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String change2 = C.cWhite + "play on a different Clans Server!";
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ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, " ", change, change2, " "}, 0, true, true);
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addButton(13, shopItem, new JoinServerButton(this, getPlugin(), getServerInfo(clan.getHomeServer())));
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}
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private void buildJoinServer(int slot, ServerInfo server)
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{
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String title = C.cGreen + C.Bold + "Join Clans Server!";
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String desc1 = C.cYellow + "Server Name " + C.cWhite + server.Name;
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String desc2 = C.cYellow + "Players " + C.cWhite + server.CurrentPlayers + "/" + server.MaxPlayers;
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String desc3 = C.cRed + "Note: " + C.cWhite + "Creating or Joining a clan on this";
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String desc4 = C.cWhite + "server will set your Home Server!";
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ShopItem shopItem = new ShopItem(Material.GOLD_BLOCK, title, new String[] {" ", desc1, desc2, " ", desc3, desc4}, 0, true, true);
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addButton(slot, shopItem, new JoinServerButton(this, getPlugin(), server));
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}
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private void buildStaffJoinServers(SimpleClanToken clan)
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{
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ServerInfo serverInfo = getServerInfo(clan.getHomeServer());
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boolean serverOnline = (serverInfo != null);
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String serverStatus = serverOnline ? C.cGreen + "Online" : C.cRed + "Offline";
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String title = (serverOnline ? C.cGreen : C.cRed) + C.Bold + "Join Home Server!";
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String serverName = C.cYellow + "Server Name: " + C.cWhite + clan.getHomeServer();
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String serverDesc = C.cYellow + "Server Status: " + C.cWhite + serverStatus;
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String players = (serverOnline ? C.cYellow + "Players: " + C.cWhite + serverInfo.CurrentPlayers + "/" + serverInfo.MaxPlayers : "" );
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ShopItem shopItem = new ShopItem(Material.EMERALD_BLOCK, title, new String[] {" ", serverName, serverDesc, players, " "}, 0, true, true);
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addButton(13, shopItem, new JoinServerButton(this, getPlugin(), getServerInfo(clan.getHomeServer())));
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Collection<ServerInfo> servers = UtilAlg.sortSet(getPlugin().getServers(), new Comparator<ServerInfo>()
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{
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@Override
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public int compare(ServerInfo o1, ServerInfo o2)
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{
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return o1.Name.compareTo(o2.Name);
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}
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});
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int currentSlot = 27;
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for (ServerInfo server : servers)
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{
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if (server.Name.equalsIgnoreCase(clan.getHomeServer()))
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{
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continue;
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}
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buildJoinServer(currentSlot, server);
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currentSlot++;
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}
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}
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private ServerInfo getServerInfo(String serverName)
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{
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return getPlugin().getServer(serverName);
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}
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public void update()
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{
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getButtonMap().clear();
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buildPage();
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}
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}
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