Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkHiltSmash.java

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2013-09-21 00:34:07 +02:00
package nautilus.game.arcade.kit.perks;
import java.util.HashSet;
import org.bukkit.Effect;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.kit.Perk;
public class PerkHiltSmash extends Perk
{
private HashSet<Player> _used = new HashSet<Player>();
public PerkHiltSmash()
{
super("Hilt Smash", new String[]
{
C.cYellow + "Block on Player" + C.cGray + " to use " + C.cGreen + "Hilt Smash"
});
}
public boolean CanUse(Player player)
{
if (!Kit.HasKit(player))
return false;
//Check Material
if (!UtilGear.isSword(player.getItemInHand()))
return false;
//Check Energy/Recharge
if (!Recharge.Instance.use(player, GetName(), 10000, true, true))
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return false;
//Allow
return true;
}
@EventHandler
public void Hit(PlayerInteractEntityEvent event)
{
if (event.isCancelled())
return;
Player player = event.getPlayer();
if (!CanUse(player))
return;
Entity ent = event.getRightClicked();
if (ent == null)
return;
if (!(ent instanceof LivingEntity))
return;
if (UtilMath.offset(player, ent) > 3)
{
UtilPlayer.message(player, F.main("Skill", "You missed " + F.skill(GetName()) + "."));
return;
}
//Set Used
_used.add(player);
//Damage Event
Manager.GetDamage().NewDamageEvent((LivingEntity)ent, player, null,
DamageCause.ENTITY_ATTACK, 5, false, true, false,
player.getName(), GetName());
}
@EventHandler
public void Damage(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
return;
Player damager = event.GetDamagerPlayer(false);
if (damager == null) return;
LivingEntity damagee = event.GetDamageeEntity();
if (damagee == null) return;
if (event.GetReason() == null || !event.GetReason().contains(GetName()))
return;
//Condition
Manager.GetCondition().Factory().Slow(GetName(), damagee, damager, 2, 1, false, false, true, true);
Manager.GetCondition().Factory().Blind(GetName(), damagee, damager, 2, 1, false, false, false);
//Effect
damagee.getWorld().playSound(damagee.getLocation(), Sound.ZOMBIE_WOOD, 1f, 1.2f);
damagee.getWorld().playEffect(damagee.getLocation(), Effect.STEP_SOUND, 17);
//Inform
UtilPlayer.message(damager, F.main("Skill", "You used " + F.skill(GetName()) + "."));
UtilPlayer.message(damagee, F.main("Skill", F.name(damager.getName()) + " hit you with " + F.skill(GetName()) + "."));
}
}