More work done on SnD
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parent
f5d9d8dcf0
commit
0026127647
@ -74,7 +74,7 @@ public class KitEvolvePage extends ShopPageBase<KitEvolve, KitEvolveShop>
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ItemStack item = getItem(k.kitSlot);
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if (item == null || item.getType() == Material.AIR)
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{
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AddItem(k.kitSlot, makeItem(new ItemBuilder(Material.STONE).setTitle(C.cRed + "Locked").build()));
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AddItem(k.kitSlot, makeItem(new ItemBuilder(Material.COAL).setTitle(C.cRed + "Locked").build()));
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}
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}
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for (int slot = 0; slot < this.getSize(); slot++)
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@ -82,7 +82,7 @@ public class KitEvolvePage extends ShopPageBase<KitEvolve, KitEvolveShop>
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ItemStack item = getItem(slot);
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if (item == null || item.getType() == Material.AIR)
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{
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AddItem(slot, makeItem(new ItemBuilder(Material.STAINED_GLASS_PANE, 1, (short) 7).setTitle(" ").build()));
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AddItem(slot, makeItem(new ItemBuilder(Material.STAINED_GLASS_PANE, 1, (short) 12).setTitle(" ").build()));
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}
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}
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}
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@ -51,6 +51,7 @@ public class SearchAndDestroy extends TeamGame
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private KitEvolve _evolve;
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private HashMap<String, Integer> _kills = new HashMap<String, Integer>();
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private HashMap<String, Integer> _evolves = new HashMap<String, Integer>();
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private KitManager _kitManager = new KitManager(this);
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private IPacketHandler _teamBombPackets = new IPacketHandler()
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{
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@ -120,12 +121,14 @@ public class SearchAndDestroy extends TeamGame
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public boolean canEvolve(Player player)
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{
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return _kills.containsKey(player.getName()) && _kills.get(player.getName()) >= 2;
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return _kills.containsKey(player.getName()) && _kills.get(player.getName()) >= 2
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&& (!_evolves.containsKey(player.getName()) || _evolves.get(player.getName()) < 2);
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}
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public void onEvolve(Player player)
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{
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_kills.put(player.getName(), _kills.get(player.getName()) - 2);
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_evolves.put(player.getName(), (_evolves.containsKey(player.getName()) ? _evolves.get(player.getName()) : 0) + 1);
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}
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@EventHandler
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@ -163,10 +166,15 @@ public class SearchAndDestroy extends TeamGame
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}
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if (event.getType() == UpdateType.SEC)
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{
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Iterator<TeamBomb> itel = getBombs().iterator();
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while (itel.hasNext())
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for (int a = 0; a < getBombs().size(); a++)
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{
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TeamBomb bomb = itel.next();
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TeamBomb bomb = getBombs().get(a);
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if (!bomb.getTeam().IsTeamAlive())
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{
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bomb.removeBomb();
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getBombs().remove(a--);
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continue;
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}
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bomb.checkArmers();
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bomb.tickBomb();
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GameTeam bombOwner = bomb.getTeam();
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@ -185,7 +193,7 @@ public class SearchAndDestroy extends TeamGame
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else if (timeLeft == 0)
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{
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// It exploded
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itel.remove();
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getBombs().remove(a--);
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bomb.getBlockLocation().getWorld().playSound(bomb.getBlockLocation(), Sound.EXPLODE, 1000, 0);
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bomb.getBlockLocation().getWorld().playEffect(bomb.getBomb().getLocation(), Effect.EXPLOSION_HUGE, 0);
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bomb.removeBomb();
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@ -213,8 +221,8 @@ public class SearchAndDestroy extends TeamGame
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}
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if (timeLeft > 0)
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{
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int a = timeLeft % 3;
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if (a == 1)
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int b = timeLeft % 3;
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if (b == 1)
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{
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try
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{
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@ -308,7 +316,7 @@ public class SearchAndDestroy extends TeamGame
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if (slot >= 0)
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{
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ItemStack item = player.getInventory().getItem(slot);
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String message = C.Bold + "Ready to evolve kits!";
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String message = C.Bold + "Ready to Evolve Kit Menus!";
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_flickerOn = !_flickerOn;
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if (_flickerOn)
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{
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@ -356,7 +364,7 @@ public class SearchAndDestroy extends TeamGame
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for (TeamBomb bomb : bombs)
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{
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if (bomb.getTeam() == team)
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if (bomb.getTeam() == team && bomb.isArmed())
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{
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bombsArmed++;
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}
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@ -367,7 +375,7 @@ public class SearchAndDestroy extends TeamGame
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}
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else
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{
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GetScoreboard().Write(C.cYellow + "Bombs Safe");
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GetScoreboard().Write(C.cYellow + "Bombs are safe");
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}
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if (itel.hasNext())
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@ -120,8 +120,8 @@ class TeamBomb implements Comparable<TeamBomb>
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_bombEntity = (TNTPrimed) entity.getBukkitEntity();
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_timeUntilExplode = 60;
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Bukkit.broadcastMessage(ChatColor.GOLD + "" + ChatColor.MAGIC + "ab " + gameTeam.GetColor() + gameTeam.GetName()
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+ ChatColor.RESET + ChatColor.GOLD + " just armed " + getTeam().GetColor() + getTeam().GetName() + " Team's"
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+ ChatColor.RESET + ChatColor.GOLD + " bomb! " + ChatColor.MAGIC + "ab");
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+ " Team" + ChatColor.RESET + ChatColor.GOLD + " just armed " + getTeam().GetColor() + getTeam().GetName()
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+ " Team's" + ChatColor.RESET + ChatColor.GOLD + " bomb! " + ChatColor.MAGIC + "ab");
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for (Player player : Bukkit.getOnlinePlayers())
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{
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GameTeam hisTeam = _game.GetTeam(player);
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@ -1,7 +1,6 @@
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package nautilus.game.arcade.game.games.searchanddestroy.kits.bow;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.itemstack.ItemStackFactory;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.game.games.castlesiege.kits.KitHuman;
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import nautilus.game.arcade.kit.KitAvailability;
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@ -30,14 +29,16 @@ public class KitBow extends KitHuman
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public void GiveItems(Player player)
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{
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PlayerInventory inv = player.getInventory();
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inv.setItem(4, new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.setArmorContents(new ItemStack[]
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{
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new ItemStack(Material.CHAINMAIL_BOOTS), new ItemStack(Material.CHAINMAIL_LEGGINGS),
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new ItemStack(Material.CHAINMAIL_CHESTPLATE), new ItemStack(Material.CHAINMAIL_HELMET)
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});
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inv.addItem(new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_HELMET));
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player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
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player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
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player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
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}
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}
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@ -1,13 +1,11 @@
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package nautilus.game.arcade.game.games.searchanddestroy.kits.bow;
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import mineplex.core.common.util.C;
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import mineplex.core.itemstack.ItemBuilder;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.game.games.castlesiege.kits.KitHuman;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.Perk;
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import nautilus.game.arcade.kit.perks.PerkPinned;
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import nautilus.game.arcade.kit.perks.PerkQuickshot;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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@ -27,7 +25,7 @@ public class KitPinner extends KitHuman
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"Your arrows enchanted with gravity magic.", "Victims find it hard to lift", "Their bodies are sluggish"
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}, new Perk[]
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{
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new PerkQuickshot("Quickshot", 2, 8000), new PerkPinned()
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new PerkPinned()
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}, EntityType.SKELETON, new ItemStack(Material.OBSIDIAN));
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}
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@ -41,9 +39,8 @@ public class KitPinner extends KitHuman
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new ItemStack(Material.CHAINMAIL_CHESTPLATE), new ItemStack(Material.CHAINMAIL_HELMET)
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});
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inv.addItem(new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.BOW).setTitle(C.cGreen + "Left-Click" + C.cWhite + " - " + C.cYellow + "Quickshot")
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.setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve kit").addLore("Right click to use")
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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}
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@ -49,7 +49,7 @@ public class KitPunch extends KitHuman
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});
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inv.addItem(new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve kit").addLore("Right click to use")
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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}
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@ -42,7 +42,7 @@ public class KitSharpshooter extends KitHuman
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});
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inv.addItem(new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve kit").addLore("Right click to use")
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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@ -51,7 +51,7 @@ public class KitSniper extends KitHuman
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});
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inv.addItem(new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve kit").addLore("Right click to use")
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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@ -45,7 +45,7 @@ public class KitThunderstorm extends KitHuman
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new ItemStack(Material.CHAINMAIL_CHESTPLATE), new ItemStack(Material.CHAINMAIL_HELMET)
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});
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inv.addItem(new ItemBuilder(Material.BOW).setUnbreakable(true).addEnchantment(Enchantment.ARROW_INFINITE, 1).build());
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve kit").addLore("Right click to use")
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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inv.setItem(9, new ItemStack(Material.ARROW, 1));
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}
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@ -7,44 +7,36 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import mineplex.core.common.util.C;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.itemstack.ItemStackFactory;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.Perk;
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import nautilus.game.arcade.kit.perks.PerkBullsCharge;
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public class KitAssault extends Kit
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{
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public KitAssault(ArcadeManager manager)
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{
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super(manager, "Assault", KitAvailability.Free, new String[]
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super(manager, "Assault", KitAvailability.Hide, new String[]
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{
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"Charge at enemies and cripple them!"
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},
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new Perk[]
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{
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new PerkBullsCharge()
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},
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EntityType.ZOMBIE, new ItemStack(Material.IRON_SWORD));
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"Bulls Charge ability.", "Temperary speed boost when activated.", "When attacking with the boost on",
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"The victim is stunned and slows down"
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}, new Perk[0], EntityType.ZOMBIE, new ItemStack(Material.IRON_SWORD));
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}
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@Override
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public void GiveItems(Player player)
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{
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PlayerInventory inv = player.getInventory();
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inv.setItem(4, new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.IRON_SWORD).setTitle(C.cGray + "No Ability").setUnbreakable(true).build());
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inv.addItem(new ItemBuilder(Material.IRON_AXE).setTitle(C.cGreen + "Right-Click" + C.cWhite + " - " + C.cYellow + "Bulls Charge").setUnbreakable(true).build());
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inv.addItem(new ItemStack(Material.GOLDEN_APPLE, 2));
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player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.IRON_HELMET));
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player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.IRON_CHESTPLATE));
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player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.IRON_LEGGINGS));
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player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.IRON_BOOTS));
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inv.setArmorContents(new ItemStack[]
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{
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new ItemStack(Material.IRON_BOOTS), new ItemStack(Material.IRON_LEGGINGS),
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new ItemStack(Material.IRON_CHESTPLATE), new ItemStack(Material.IRON_HELMET)
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});
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inv.addItem(new ItemStack(Material.IRON_SWORD));
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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}
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}
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@ -8,7 +8,6 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.itemstack.ItemStackFactory;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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@ -22,24 +21,22 @@ public class KitTrooper extends Kit
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super(manager, "Trooper", KitAvailability.Free, new String[]
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{
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"Full iron armor and 2 golden apples"
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},
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new Perk[0],
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EntityType.ZOMBIE, new ItemStack(Material.IRON_SWORD));
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}, new Perk[0], EntityType.ZOMBIE, new ItemStack(Material.IRON_SWORD));
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}
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@Override
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public void GiveItems(Player player)
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{
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PlayerInventory inv = player.getInventory();
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inv.setItem(4, new ItemBuilder(Material.BLAZE_POWDER).setTitle(ChatColor.GOLD + "Fuse").build());
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inv.addItem(new ItemBuilder(Material.IRON_SWORD).setUnbreakable(true).build());
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inv.addItem(new ItemBuilder(Material.IRON_AXE).setUnbreakable(true).build());
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inv.setArmorContents(new ItemStack[]
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{
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new ItemStack(Material.IRON_BOOTS), new ItemStack(Material.IRON_LEGGINGS),
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new ItemStack(Material.IRON_CHESTPLATE), new ItemStack(Material.IRON_HELMET)
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});
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inv.addItem(new ItemStack(Material.IRON_SWORD));
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inv.addItem(new ItemStack(Material.GOLDEN_APPLE, 2));
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player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.IRON_HELMET));
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player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.IRON_CHESTPLATE));
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player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.IRON_LEGGINGS));
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player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.IRON_BOOTS));
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inv.setItem(8, new ItemBuilder(Material.BOOK).setTitle(ChatColor.WHITE + "Evolve Kit Menu").addLore("Right click to use")
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.build());
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}
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}
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