All good, remove debug & unused imports

This commit is contained in:
Spencer 2017-11-25 16:24:23 -05:00 committed by Alexander Meech
parent 1d2689f222
commit 01e879de07
1 changed files with 0 additions and 22 deletions

View File

@ -7,7 +7,6 @@ import java.util.Iterator;
import java.util.Map; import java.util.Map;
import java.util.Map.Entry; import java.util.Map.Entry;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
@ -29,7 +28,6 @@ import com.java.sk89q.jnbt.Tag;
import mineplex.core.common.block.schematic.Schematic; import mineplex.core.common.block.schematic.Schematic;
import mineplex.core.common.block.schematic.UtilSchematic; import mineplex.core.common.block.schematic.UtilSchematic;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.MapUtil; import mineplex.core.common.util.MapUtil;
import mineplex.core.common.util.NautHashMap; import mineplex.core.common.util.NautHashMap;
@ -259,46 +257,26 @@ public class BuildData
return inBuildArea(block.getLocation().toVector()); return inBuildArea(block.getLocation().toVector());
} }
private String getBooleanForDebug(boolean bool) {
bool = !bool;
if (bool) {
return C.cGreen + "true";
}
return C.cRed + "false";
}
public boolean inBuildArea(Vector vec) public boolean inBuildArea(Vector vec)
{ {
Bukkit.broadcastMessage(C.cGray + "Checking if vector " + C.cYellow + vec + C.cGray + " is inside build area for " + C.cYellow + Player.getName());
Bukkit.broadcastMessage(C.cGray + "Bottom left corner: " + C.cYellow + CornerBottomLeft.toVector().toString());
Bukkit.broadcastMessage((C.cGray + "Top right corner: " + C.cYellow + CornerTopRight.toVector().toString()));
Bukkit.broadcastMessage(C.cGray + "Checking relative to BL x: " + getBooleanForDebug(vec.getBlockX() <= CornerBottomLeft.getBlockX()));
if (vec.getBlockX() < CornerBottomLeft.getBlockX()) if (vec.getBlockX() < CornerBottomLeft.getBlockX())
return false; return false;
Bukkit.broadcastMessage(C.cGray + "Checking relative to BL y: " + getBooleanForDebug(vec.getBlockY() < CornerBottomLeft.getBlockY()));
if (vec.getBlockY() < CornerBottomLeft.getBlockY()) if (vec.getBlockY() < CornerBottomLeft.getBlockY())
return false; return false;
Bukkit.broadcastMessage(C.cGray + "Checking relative to BL z: " + getBooleanForDebug(vec.getBlockZ() < CornerBottomLeft.getBlockZ()));
if (vec.getBlockZ() < CornerBottomLeft.getBlockZ()) if (vec.getBlockZ() < CornerBottomLeft.getBlockZ())
return false; return false;
Bukkit.broadcastMessage(C.cGray + "Checking relative to TR x: " + getBooleanForDebug(vec.getBlockX() > CornerTopRight.getBlockX()));
if (vec.getBlockX() > CornerTopRight.getBlockX()) if (vec.getBlockX() > CornerTopRight.getBlockX())
return false; return false;
Bukkit.broadcastMessage(C.cGray + "Checking relative to TR y: " + getBooleanForDebug(vec.getBlockY() > CornerTopRight.getBlockY()));
if (vec.getBlockY() > CornerTopRight.getBlockY()) if (vec.getBlockY() > CornerTopRight.getBlockY())
return false; return false;
Bukkit.broadcastMessage(C.cGray + "Checking relative to TR z: " + getBooleanForDebug(vec.getBlockZ() > CornerTopRight.getBlockZ()));
if (vec.getBlockZ() > CornerTopRight.getBlockZ()) if (vec.getBlockZ() > CornerTopRight.getBlockZ())
return false; return false;
Bukkit.broadcastMessage(C.cGreen + "Good to go!");
return true; return true;
} }