SSM Training Ground
This commit is contained in:
parent
30fb899bee
commit
01f74a3e12
@ -49,6 +49,7 @@ public enum GameDisplay
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Smash("Super Smash Mobs", Material.SKULL_ITEM, (byte)4, GameCategory.CLASSICS, 34, true),
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SmashDomination("Super Smash Mobs Domination", "Super Smash Mobs", Material.SKULL_ITEM, (byte)4, GameCategory.EXTRA, 36, false),
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SmashTeams("Super Smash Mobs Teams", "Super Smash Mobs", Material.SKULL_ITEM, (byte)4, GameCategory.TEAM_VARIANT, 35, false),
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SmashTraining("Super Smash Mobs Training", "Super Smash Mobs", Material.SKULL_ITEM, (byte)4, GameCategory.EXTRA, 34, false),
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Snake("Snake", Material.WOOL, (byte)0, GameCategory.ARCADE, 37, true),
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SneakyAssassins("Sneaky Assassins", Material.INK_SACK, (byte)0, GameCategory.ARCADE, 38, true),
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SnowFight("Snow Fight", Material.SNOW_BALL, (byte)0, GameCategory.EXTRA, 39, false),
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@ -1,5 +1,6 @@
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package nautilus.game.arcade;
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import nautilus.game.arcade.game.games.smash.SuperSmashTraining;
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import org.bukkit.Material;
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import mineplex.core.common.MinecraftVersion;
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@ -182,6 +183,7 @@ public enum GameType
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Smash(SoloSuperSmash.class, GameDisplay.Smash),
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SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination),
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SmashTeams(TeamSuperSmash.class, GameDisplay.SmashTeams, new GameType[]{GameType.Smash}, false),
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SmashTraining(SuperSmashTraining.class, GameDisplay.SmashTraining),
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Snake(Snake.class, GameDisplay.Snake),
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SneakyAssassins(SneakyAssassins.class, GameDisplay.SneakyAssassins),
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SnowFight(SnowFight.class, GameDisplay.SnowFight),
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@ -582,6 +582,12 @@ public abstract class SuperSmash extends Game
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return;
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}
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displayKitInto(player);
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event.setCancelled(true);
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}
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protected void displayKitInto(Player player)
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{
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for (int i = player.getItemInHand().getItemMeta().getLore().size(); i <= 7; i++)
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{
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UtilPlayer.message(player, "");
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@ -600,8 +606,6 @@ public abstract class SuperSmash extends Game
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UtilPlayer.message(player, ArcadeFormat.Line);
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player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
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event.setCancelled(true);
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}
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@Override
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@ -0,0 +1,193 @@
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package nautilus.game.arcade.game.games.smash;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.hologram.Hologram;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.modules.training.TrainingBot;
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import nautilus.game.arcade.game.modules.training.TrainingGameModule;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Function;
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public class SuperSmashTraining extends SuperSmash
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{
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private static final long GAME_TIME = TimeUnit.HOURS.toMillis(3);
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private static final long GAME_WARN_TIME = GAME_TIME - TimeUnit.MINUTES.toMillis(5);
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private static final String[] INFO_HOLOGRAM = {
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C.cYellow + "Select a " + C.cGreen + "Kit",
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C.cYellow + "Jump off the island to use your abilities",
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C.cYellow + "You can then " + C.cGreen + "PVP" + C.cYellow + " other players",
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C.cYellow + "Click the " + C.cGreen + "Bed" + C.cYellow + " to return to this island"
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};
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private Location _borderA;
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private Location _borderB;
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private boolean _announceEnd;
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public SuperSmashTraining(ArcadeManager manager)
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{
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super(manager, GameType.SmashTraining, new String[]{
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"Super Smash Mobs Training Ground"
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});
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DamageTeamSelf = true;
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DeathSpectateSecs = 0;
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PrepareTime = 500;
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GiveClock = false;
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Function<Player, Boolean> playerFunction = player ->
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{
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return !UtilAlg.inBoundingBox(player.getLocation(), _borderA, _borderB);
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};
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new TrainingGameModule()
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.setSkillFunction(playerFunction)
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.setDamageFunction(playerFunction)
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.addBot(TrainingBot.class)
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.register(this);
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}
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@Override
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public void ParseData()
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{
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List<Location> locations = WorldData.GetDataLocs("BROWN");
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_borderA = locations.get(0);
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_borderB = locations.get(1);
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}
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@EventHandler
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public void customTeamGeneration(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Recruit)
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{
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return;
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}
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GameTeam players = GetTeamList().get(0);
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players.SetColor(ChatColor.YELLOW);
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players.SetName("Players");
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players.setDisplayName(C.cYellowB + "Players");
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}
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@EventHandler
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public void live(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Live)
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{
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return;
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}
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List<Location> locations = WorldData.GetDataLocs("BLUE");
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for (Location location : locations)
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{
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spawnInfoHologram(location);
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}
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}
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@Override
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@EventHandler
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public void ScoreboardUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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{
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return;
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}
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Scoreboard.writeNewLine();
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List<Player> alive = GetPlayers(true);
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Scoreboard.write(C.cYellowB + "Players");
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if (alive.size() > 9)
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{
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Scoreboard.write(alive.size() + " Alive");
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}
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else
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{
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for (Player player : alive)
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{
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Scoreboard.write(player.getName());
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}
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}
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Scoreboard.writeNewLine();
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Scoreboard.write(C.cYellowB + "Time");
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Scoreboard.write(UtilTime.MakeStr(System.currentTimeMillis() - GetStateTime()));
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Scoreboard.writeNewLine();
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Scoreboard.draw();
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}
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@Override
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public List<Player> getWinners()
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{
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return null;
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}
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@Override
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public List<Player> getLosers()
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{
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return null;
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}
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@Override
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@EventHandler
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public void playerDeath(PlayerDeathEvent event)
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{
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}
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@Override
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public void EndCheck()
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{
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if (!IsLive())
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{
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return;
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}
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if (UtilTime.elapsed(GetStateTime(), GAME_TIME))
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{
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SetState(GameState.Dead);
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Announce(C.cRedB + "Game Over! Resetting the map, you will be able to play again.");
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}
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else if (UtilTime.elapsed(GetStateTime(), GAME_WARN_TIME) && !_announceEnd)
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{
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_announceEnd = true;
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Announce(C.cRedB + "The Game Will End In 5 Minutes.");
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}
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}
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@Override
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public long getNewSmashTime()
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{
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return (long) (System.currentTimeMillis() + TimeUnit.MINUTES.toMillis(2) + TimeUnit.MINUTES.toMillis(2) * Math.random());
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}
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private void spawnInfoHologram(Location location)
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{
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CreatureAllowOverride = true;
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new Hologram(getArcadeManager().getHologramManager(), location, true, INFO_HOLOGRAM).start();
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CreatureAllowOverride = false;
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}
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}
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@ -0,0 +1,138 @@
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package nautilus.game.arcade.game.modules.training;
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import mineplex.core.common.skin.SkinData;
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import mineplex.core.common.util.*;
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import mineplex.core.disguise.disguises.DisguisePlayer;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.combat.DeathMessageType;
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import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import org.bukkit.Location;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import java.text.DecimalFormat;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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import java.util.concurrent.TimeUnit;
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public class TrainingBot implements Listener
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{
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private static final SkinData[] SKIN_DATAS =
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{
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SkinData.SNOWMAN,
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SkinData.MOOSHROOM,
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SkinData.WITCH
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};
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private static final int DAMAGE_HOLOGRAMS_LIFE = 40;
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private static final DecimalFormat DECIMAL_FORMAT = new DecimalFormat("0.0");
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private static final long RESPAWN_TIME = TimeUnit.SECONDS.toMillis(5);
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private TrainingGameModule _module;
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private Location _location;
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private int _number;
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protected ArmorStand _stand;
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private long _lastDeath;
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private final Set<ArmorStand> _damageHolograms;
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public TrainingBot(TrainingGameModule module, Location location, int number)
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{
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_module = module;
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_location = location;
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_number = number;
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_lastDeath = System.currentTimeMillis();
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_damageHolograms = new HashSet<>();
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UtilServer.RegisterEvents(this);
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}
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public void cleanup()
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{
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UtilServer.Unregister(this);
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void botDamage(CustomDamageEvent event)
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{
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if (_stand == null || !_stand.equals(event.GetDamageeEntity()))
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{
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return;
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}
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spawnDamageHologram(event.GetDamage());
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}
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@EventHandler
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public void botDeath(CombatDeathEvent event)
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{
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if (_stand == null || !_stand.equals(event.GetEvent().getEntity()))
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{
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return;
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}
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event.SetBroadcastType(DeathMessageType.Detailed);
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_stand.remove();
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}
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private void spawnDamageHologram(double damage)
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{
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String damageSting = DECIMAL_FORMAT.format(damage);
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Location location = UtilAlg.getRandomLocation(_stand.getLocation().add(0, 1, 0), 1, 0, 1);
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ArmorStand stand = location.getWorld().spawn(location, ArmorStand.class);
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stand.setVisible(false);
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stand.setGravity(false);
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stand.setCustomName(C.cRedB + "-" + damageSting);
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stand.setCustomNameVisible(true);
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_damageHolograms.add(stand);
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}
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@EventHandler
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public void cleanupDamageHolograms(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FASTEST)
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{
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return;
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}
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Iterator<ArmorStand> iterator = _damageHolograms.iterator();
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while (iterator.hasNext())
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{
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ArmorStand stand = iterator.next();
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if (stand.getTicksLived() > DAMAGE_HOLOGRAMS_LIFE)
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{
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stand.remove();
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iterator.remove();
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continue;
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}
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stand.teleport(stand.getLocation().add(0, 0.25, 0));
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}
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}
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@EventHandler
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public void respawn(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC || !UtilTime.elapsed(_lastDeath, RESPAWN_TIME))
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{
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return;
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}
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_lastDeath = System.currentTimeMillis();
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_stand = _location.getWorld().spawn(_location, ArmorStand.class);
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DisguisePlayer disguise = new DisguisePlayer(_stand, C.cYellowB + "Bot #" + _number, SKIN_DATAS[UtilMath.r(SKIN_DATAS.length)]);
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disguise.setSendSkinDataToSelf(false);
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_module.getGame().getArcadeManager().GetDisguise().disguise(disguise);
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}
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}
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@ -0,0 +1,398 @@
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package nautilus.game.arcade.game.modules.training;
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import mineplex.core.command.CommandCenter;
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import mineplex.core.common.util.*;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.modules.Module;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.ProgressingKit;
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import nautilus.game.arcade.managers.LobbyEnt;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.*;
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import java.util.function.Function;
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public class TrainingGameModule extends Module
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{
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private static final String RETURN_TO_SPAWN_RECHARGE = "Return To Select A Kit";
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private static final int RETURN_TO_SPAWN_COOLDOWN = 8000;
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private static final ItemStack RETURN_TO_SPAWN_ITEM = new ItemBuilder(Material.BED)
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.setTitle(C.cGreenB + RETURN_TO_SPAWN_RECHARGE)
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.addLore("Click to return to the spawn island", "where you can select a new kit.")
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.build();
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private final Set<LobbyEnt> _kits;
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private Function<Player, GameTeam> _teamFunction;
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private Function<Player, Boolean> _skillFunction;
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private Function<Player, Boolean> _damageFunction;
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private final Set<Class<? extends TrainingBot>> _botClasses;
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private final Set<TrainingBot> _bots;
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public TrainingGameModule()
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{
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_kits = new HashSet<>();
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_botClasses = new HashSet<>();
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_bots = new HashSet<>();
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}
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@EventHandler
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public void live(GameStateChangeEvent event)
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{
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if (event.GetState() != Game.GameState.Live)
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{
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return;
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}
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List<Location> locations = getGame().WorldData.GetDataLocs("PURPLE");
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int i = 0;
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getGame().CreatureAllowOverride = true;
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for (Kit kit : getGame().GetKits())
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{
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Location location = locations.get(i++);
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Entity entity = kit.SpawnEntity(location);
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_kits.add(new LobbyEnt(entity, location, kit));
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}
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Location average = UtilAlg.getAverageLocation(locations);
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for (LobbyEnt entity : _kits)
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{
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UtilEnt.CreatureLook(entity.GetEnt(), average);
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}
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Map<String, ArrayList<Location>> map = getGame().WorldData.GetAllCustomLocs();
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int j = 0;
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for (Map.Entry<String, ArrayList<Location>> entry : map.entrySet())
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{
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String s = entry.getKey();
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if (s.startsWith("BOT"))
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{
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String[] split = s.split(" ");
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if (split.length < 2)
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{
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continue;
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}
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String clazzName = split[1];
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for (Class<? extends TrainingBot> clazz : _botClasses)
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{
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if (clazzName.equals(clazz.getSimpleName()))
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{
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for (Location location : entry.getValue())
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{
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spawnBot(clazz, location, ++j);
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}
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getGame().CreatureAllowOverride = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cleanup()
|
||||
{
|
||||
for (LobbyEnt lobbyEnt : _kits)
|
||||
{
|
||||
lobbyEnt.GetEnt().remove();
|
||||
}
|
||||
|
||||
for (TrainingBot bot : _bots)
|
||||
{
|
||||
bot.cleanup();
|
||||
}
|
||||
|
||||
_kits.clear();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void kitMove(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (LobbyEnt ent : _kits)
|
||||
{
|
||||
Location location = ent.GetLocation();
|
||||
|
||||
((CraftEntity) ent.GetEnt()).getHandle().setPosition(location.getX(), location.getY(), location.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void kitInteract(PlayerInteractEntityEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
Entity entity = event.getRightClicked();
|
||||
LobbyEnt lobbyEnt = getFromEntity(entity);
|
||||
|
||||
if (UtilPlayer.isSpectator(player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (lobbyEnt != null)
|
||||
{
|
||||
getGame().getArcadeManager().Clear(player);
|
||||
getGame().SetKit(event.getPlayer(), lobbyEnt.GetKit(), true);
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void kitCombust(EntityCombustEvent event)
|
||||
{
|
||||
if (getFromEntity(event.getEntity()) != null)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void kitDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (getFromEntity(event.GetDamageeEntity()) != null)
|
||||
{
|
||||
event.SetCancelled("Kit NPC");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void playerLogin(PlayerLoginEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
Game game = getGame();
|
||||
GameTeam team = _teamFunction == null ? game.GetTeamList().get(0) : _teamFunction.apply(player);
|
||||
|
||||
team.AddPlayer(player, true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void playerJoin(PlayerJoinEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (UtilPlayer.isSpectator(player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GameTeam team = getGame().GetTeam(player);
|
||||
|
||||
team.SpawnTeleport(player);
|
||||
|
||||
getGame().getArcadeManager().runSyncLater(() ->
|
||||
{
|
||||
Kit kit = null;
|
||||
|
||||
for (Kit otherKit : getGame().GetKits())
|
||||
{
|
||||
if (otherKit instanceof ProgressingKit)
|
||||
{
|
||||
ProgressingKit progressingKit = (ProgressingKit) otherKit;
|
||||
|
||||
if (progressingKit.isDefault(player.getUniqueId()))
|
||||
{
|
||||
kit = progressingKit;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (kit == null)
|
||||
{
|
||||
kit = getGame().GetKits()[0];
|
||||
}
|
||||
|
||||
getGame().SetKit(player, kit, true);
|
||||
}, 1);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void playerInteract(PlayerInteractEvent event)
|
||||
{
|
||||
if (_skillFunction == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (!_skillFunction.apply(player))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void playerInteract(EntityDamageEvent event)
|
||||
{
|
||||
if (_skillFunction == null || !(event.getEntity() instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = (Player) event.getEntity();
|
||||
|
||||
if (!_skillFunction.apply(player))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void entityDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (!(event.GetDamageeEntity() instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = event.GetDamageePlayer();
|
||||
|
||||
if (!event.isCancelled())
|
||||
{
|
||||
Recharge.Instance.useForce(player, RETURN_TO_SPAWN_RECHARGE, RETURN_TO_SPAWN_COOLDOWN);
|
||||
}
|
||||
|
||||
if (_damageFunction == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_damageFunction.apply(player))
|
||||
{
|
||||
event.SetCancelled("Training Area");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void giveReturnToSpawn(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (Player player : getGame().GetPlayers(true))
|
||||
{
|
||||
if (player.getInventory().contains(RETURN_TO_SPAWN_ITEM))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
player.getInventory().setItem(8, RETURN_TO_SPAWN_ITEM);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void interactReturnToSpawn(PlayerInteractEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
ItemStack itemStack = player.getItemInHand();
|
||||
|
||||
if (itemStack == null || !itemStack.isSimilar(RETURN_TO_SPAWN_ITEM))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.isCancelled())
|
||||
{
|
||||
player.sendMessage(F.main("Game", "You are already at the " + F.greenElem("Kit Selection Island") + "."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (Recharge.Instance.usable(player, RETURN_TO_SPAWN_RECHARGE))
|
||||
{
|
||||
getGame().RespawnPlayer(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(F.main("Game", "You can't return to the " + F.greenElem("Kit Selection Island") + " if you are in " + F.greenElem("PVP") + "."));
|
||||
}
|
||||
}
|
||||
|
||||
private <T extends TrainingBot> T spawnBot(Class<T> clazz, Location location, int number)
|
||||
{
|
||||
try
|
||||
{
|
||||
T bot = clazz.getConstructor(TrainingGameModule.class, Location.class, int.class).newInstance(this, location, number);
|
||||
_bots.add(bot);
|
||||
return bot;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public TrainingGameModule setTeamFunction(Function<Player, GameTeam> function)
|
||||
{
|
||||
_teamFunction = function;
|
||||
return this;
|
||||
}
|
||||
|
||||
public TrainingGameModule setSkillFunction(Function<Player, Boolean> function)
|
||||
{
|
||||
_skillFunction = function;
|
||||
return this;
|
||||
}
|
||||
|
||||
public TrainingGameModule setDamageFunction(Function<Player, Boolean> function)
|
||||
{
|
||||
_damageFunction = function;
|
||||
return this;
|
||||
}
|
||||
|
||||
public TrainingGameModule addBot(Class<? extends TrainingBot> clazz)
|
||||
{
|
||||
_botClasses.add(clazz);
|
||||
return this;
|
||||
}
|
||||
|
||||
private LobbyEnt getFromEntity(Entity entity)
|
||||
{
|
||||
for (LobbyEnt lobbyEnt : _kits)
|
||||
{
|
||||
if (lobbyEnt.GetEnt().equals(entity))
|
||||
{
|
||||
return lobbyEnt;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -49,6 +49,11 @@ public class PerkRopedArrow extends SmashPerk
|
||||
@EventHandler
|
||||
public void Fire(PlayerInteractEvent event)
|
||||
{
|
||||
if (event.isCancelled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK)
|
||||
return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user