another git fix
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aaae11d426
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@ -115,7 +115,6 @@ public enum GameType
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WitherAssault(WitherGame.class, GameDisplay.WitherAssault),
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Wizards(Wizards.class, GameDisplay.Barbarians.Wizards, "http://chivebox.com/file/c/ResWizards.zip", true),
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ZombieSurvival(ZombieSurvival.class, GameDisplay.ZombieSurvival),
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Build(Build.class, GameDisplay.Build),
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Cards(Cards.class, GameDisplay.Cards),
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Skywars(SoloSkywars.class, GameDisplay.Skywars),
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@ -128,9 +127,9 @@ public enum GameType
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GameType.Draw, GameType.Evolution, GameType.Gravity, GameType.Halloween, GameType.HideSeek,
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GameType.HoleInTheWall, GameType.Horse, GameType.Micro, GameType.MilkCow, GameType.MineStrike, GameType.MineWare,
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GameType.OldMineWare, GameType.Paintball, GameType.Quiver, GameType.QuiverTeams, GameType.Runner, GameType.SearchAndDestroy,
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GameType.Sheep, GameType.Skywars, /*GameType.SkywarsTeams,*/ GameType.Smash, GameType.SmashDomination, /*GameType.SmashTeams,*/
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GameType.Sheep, GameType.Skywars, GameType.SkywarsTeams, GameType.Smash, GameType.SmashDomination, GameType.SmashTeams,
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GameType.Snake, GameType.SneakyAssassins, GameType.SnowFight, GameType.Spleef, GameType.SpleefTeams, GameType.SquidShooter,
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GameType.Stacker, GameType.SurvivalGames, /*GameType.SurvivalGamesTeams,*/ GameType.Tug, GameType.TurfWars, GameType.UHC,
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GameType.Stacker, GameType.SurvivalGames, GameType.SurvivalGamesTeams, GameType.Tug, GameType.TurfWars, GameType.UHC,
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GameType.WitherAssault, GameType.Wizards, GameType.ZombieSurvival}, true);
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GameDisplay _display;
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File diff suppressed because it is too large
Load Diff
@ -38,6 +38,7 @@ public class GameCreationManager implements Listener
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public String MapSource = null;
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public String MapPref = null;
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public String MapSource = null;
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public GameCreationManager(ArcadeManager manager)
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{
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